
Get Lost price & price history
What Get Lost costs today, what it cost before, and how commander players actually run it. Prices update daily.
Card details
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
- Type
- Instant
- Mana cost
- {1}{W}
- Rarity
- rare
- Latest printing
- Spotlight Series
- First printed
- 2023-11-17
- Commander legality
- Legal
Get Lost price today
$3.43
€4.38
30 days +4.6%
as of 2026-09-14
- All-time high
- $4.66
- All-time low
- $2.69
- 1-year average
- $3.89
- Data since
- 2025-07-24
Get Lost has traded between $2.69 and $4.66, averaging $3.89 over the past year. It appears in 8,720 of the commander decks we track.
Get Lost in the deckdiver.app commander deck database
of 835,753 commander decks, 1.0%.
most of those decks cost $200 to $2,359.
runs 4.4 to 8.2 across those decks.
Real decks that run Get Lost
Pulled from the decks we index, with the stats we track for every one of them. The picks rotate weekly.



Want the whole list priced? Paste any decklist and get every card's price and history in one place.
Price a decklistBuilding around Get Lost? deckdiver.app finds commander decks that already run it, filtered to what you can afford and the power level your table actually plays at.
Find commander decks quickly