
Give // Take price & price history
What Give // Take costs today, what it cost before, and how commander players actually run it. Prices update daily.
Card details
Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.) Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)
- Type
- Sorcery // Sorcery
- Mana cost
- {2}{G} // {2}{U}
- Rarity
- uncommon
- Latest printing
- The List
- First printed
- 2013-05-03
- Commander legality
- Legal
Give // Take price today
$0.08
€0.09
30 days 0.0%
as of 2026-10-05
- All-time high
- $0.16
- All-time low
- $0.07
- 1-year average
- $0.11
- Data since
- 2025-07-24
Give // Take has traded between $0.07 and $0.16, averaging $0.11 over the past year. It appears in 297 of the commander decks we track.
Give // Take in the deckdiver.app commander deck database
of 891,084 commander decks, 0.0%.
most of those decks cost $49.45 to $896.
runs 3.9 to 6.4 across those decks.
Real decks that run Give // Take
Pulled from the decks we index, with the stats we track for every one of them. The picks rotate weekly.



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