
Electro, Assaulting Battery commander decks
We track 171 decks led by Electro, Assaulting Battery.
Deck numbers as of October 5, 2026 · refreshed weekly
0.02% of the 787,845 legal decks we track.
Most cost $109 to $2,724.
Most rate 4.4 to 8.0 on the 1 to 10 EDH power level scale.
Most score 2.5 to 4.8 out of 10.
Most often built as control (35%), then midrange (22%).
Real Electro, Assaulting Battery decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
By bracket
- Bracket 1 · Exhibition$587price8.0power2.4saltBracket 1 (Exhibition){R}comboMore bracket 1 Electro decks
- Bracket 3 · Upgraded$199price7.4power3.3saltBracket 3 (Upgraded){R}comboMore bracket 3 Electro decks
- Bracket 4 · Optimized$4,274price7.7power5.3saltBracket 4 (Optimized){R}midrangeMore bracket 4 Electro decks
Electro, Assaulting Battery decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $400 to $500, holds the median deck at $439. 46 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)12% · 21
- Bracket 2 (Core)10% · 17
- Bracket 3 (Upgraded)42% · 72
- Bracket 4 (Optimized)32% · 55
- Bracket 5 (cEDH)4% · 6
Search Electro, Assaulting Battery decks by budget and bracket
The deck search narrows every Electro, Assaulting Battery deck we track by price, power, bracket and salt.
What Electro, Assaulting Battery decks play
The 40 cards found most often across these 171 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures6
- Run in 98 of these decks (57%), 11% of decks that could run it.
- Run in 94 of these decks (55%), 2% of decks that could run it.
- Run in 91 of these decks (53%), 7% of decks that could run it.
- Run in 83 of these decks (49%), 2% of decks that could run it.
- Run in 81 of these decks (47%), 2% of decks that could run it.
- Run in 69 of these decks (40%), 6% of decks that could run it.
Instants16
- Run in 127 of these decks (74%), 9% of decks that could run it.
- Run in 104 of these decks (61%), 5% of decks that could run it.
- Run in 100 of these decks (59%), 13% of decks that could run it.
- Run in 99 of these decks (58%), 29% of decks that could run it.
- Run in 84 of these decks (49%), 5% of decks that could run it.
- Run in 82 of these decks (48%), 9% of decks that could run it.
10 more instantsFewer instants
- Run in 81 of these decks (47%), 23% of decks that could run it.
- Run in 78 of these decks (46%), 5% of decks that could run it.
- Run in 76 of these decks (44%), 11% of decks that could run it.
- Run in 71 of these decks (42%), 10% of decks that could run it.
- Run in 67 of these decks (39%), 3% of decks that could run it.
- Run in 64 of these decks (37%), 6% of decks that could run it.
- Run in 64 of these decks (37%), 2% of decks that could run it.
- Run in 63 of these decks (37%), 3% of decks that could run it.
- Run in 61 of these decks (36%), 13% of decks that could run it.
- Run in 58 of these decks (34%), 9% of decks that could run it.
Sorceries11
- Run in 108 of these decks (63%), 19% of decks that could run it.
- Run in 108 of these decks (63%), 8% of decks that could run it.
- Run in 93 of these decks (54%), 16% of decks that could run it.
- Run in 88 of these decks (52%), 35% of decks that could run it.
- Run in 72 of these decks (42%), 1% of decks that could run it.
- Run in 70 of these decks (41%), 3% of decks that could run it.
5 more sorceriesFewer sorceries
- Run in 70 of these decks (41%), 3% of decks that could run it.
- Run in 69 of these decks (40%), 4% of decks that could run it.
- Run in 67 of these decks (39%), 17% of decks that could run it.
- Run in 65 of these decks (38%), 6% of decks that could run it.
- Run in 63 of these decks (37%), 13% of decks that could run it.
Artifacts4
- Run in 134 of these decks (78%), 86% of decks that could run it.
- Run in 118 of these decks (69%), 12% of decks that could run it.
- Run in 91 of these decks (53%), 56% of decks that could run it.
- Run in 70 of these decks (41%), 1% of decks that could run it.
Enchantments2
- Run in 84 of these decks (49%), 1% of decks that could run it.
- Run in 63 of these decks (37%), 10% of decks that could run it.
Lands1
- Run in 73 of these decks (43%), 2% of decks that could run it.
Cards that set Electro decks apart
These show up in Electro decks far more often than in other decks that could play them.
- Seething Song$9.93
74% of these decks, against 9% of other decks that could run it.
- Ruby Medallion$14.03
69% of these decks, against 12% of other decks that could run it.
- Pyretic Ritual$6.67
61% of these decks, against 5% of other decks that could run it.
- Mana Geyser$0.54
63% of these decks, against 8% of other decks that could run it.
- Runaway Steam-Kin$1.58
55% of these decks, against 2% of other decks that could run it.
- Braid of Fire$18.53
49% of these decks, against 1% of other decks that could run it.
6 more signature cardsFewer signature cards
53% of these decks, against 7% of other decks that could run it.
- Storm-Kiln Artist$1.63
57% of these decks, against 11% of other decks that could run it.
49% of these decks, against 2% of other decks that could run it.
- Lightning Bolt$0.70
59% of these decks, against 13% of other decks that could run it.
47% of these decks, against 2% of other decks that could run it.
- Desperate Ritual$6.26
49% of these decks, against 5% of other decks that could run it.
Electro, Assaulting Battery combos
116 of these decks (68%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Infinite mana and storm count
32%55 decksSteps on Spellbook(opens in a new tab)Infinite mana and storm count
30%51 decksSteps on Spellbook(opens in a new tab)ReiterateplusRuby MedallionplusSeething Song
Infinite storm count
22%38 decksSteps on Spellbook(opens in a new tab)ReiterateplusRuby MedallionplusRunaway Steam-KinplusSeething Song
Infinite mana and storm count
19%32 decksSteps on Spellbook(opens in a new tab)ReiterateplusSeething SongplusStorm-Kiln Artist
Infinite mana, cast and storm count
19%32 decksSteps on Spellbook(opens in a new tab)Infinite storm count
18%30 decksSteps on Spellbook(opens in a new tab)ReiterateplusSeething SongplusUrabrask
Infinite damage and storm count
14%24 decksSteps on Spellbook(opens in a new tab)- 14%23 decksSteps on Spellbook(opens in a new tab)
Commanders like Electro, Assaulting Battery
Their decks lean on many of the same signature cards as Electro decks do.
Ashling, Flame Dancer{R}324 decks$429 median · power 6.9
Urabrask{R}252 decks$349 median · power 6.8
Birgi, God of Storytelling{R}108 decks$597 median · power 7.5
Rionya, Fire Dancer{R}231 decks$288 median · power 6.4
Thor, God of Thunder{R}160 decks$398 median · power 6.6
Avatar Roku, Firebender{R}144 decks$454 median · power 6.4
The Scarlet Witch{R}181 decks$363 median · power 5.7
Neheb, the Eternal{R}227 decks$364 median · power 6.1