Geralf, the Fleshwright commander decks

We track 112 decks led by Geralf, the Fleshwright.

Deck numbers as of October 5, 2026 · refreshed weekly

Decks led
112

0.01% of the 787,845 legal decks we track.

Median deck price
$220

Most cost $75 to $1,028.

Median power
5.9

Most rate 4.3 to 7.6 on the 1 to 10 EDH power level scale.

Median salt
3.1

Most score 2.3 to 4.7 out of 10.

Most often built as tokens (55%), then midrange (21%).

Real Geralf, the Fleshwright decks

Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.

By budget

  • Budget build
    $66.31
    price
    5.6
    power
    2.7
    salt
    Bracket 1 (Exhibition)
    {U}midrange
    Find more Geralf decks
  • Typical build
    $194
    price
    4.9
    power
    3.1
    salt
    Bracket 4 (Optimized)
    {U}midrange
    Find more Geralf decks
  • High-end build
    $1,139
    price
    6.2
    power
    8.9
    salt
    Bracket 4 (Optimized)
    {U}combo
    Find more Geralf decks

By bracket

Geralf, the Fleshwright decks by price and bracket

Deck prices

$0 to $50: 7 decks.
$50 to $100: 12 decks.
$100 to $150: 17 decks.
$150 to $200: 15 decks.
$200 to $300: 20 decks.
$300 to $400: 7 decks.
$400 to $500: 6 decks.
$500 to $750: 11 decks.
$750 to $1,000: 4 decks.
$1,000 to $1,500: 8 decks.
$1,500 to $2,000: 3 decks.
$2,000 to $3,000: 0 decks.
$3,000 and up: 2 decks.

Decks per price band. The highlighted band, $200 to $300, holds the median deck at $220. 59 of these decks cost $250 or less.

WotC brackets

  • Bracket 1 (Exhibition)31% · 35
  • Bracket 2 (Core)15% · 17
  • Bracket 3 (Upgraded)31% · 35
  • Bracket 4 (Optimized)21% · 23
  • Bracket 5 (cEDH)2% · 2

Search Geralf, the Fleshwright decks by budget and bracket

The deck search narrows every Geralf, the Fleshwright deck we track by price, power, bracket and salt.

What Geralf, the Fleshwright decks play

The 40 cards found most often across these 112 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.

Creatures7

Instants15

  • Opt80%$0.12
    Run in 89 of these decks (80%), 9% of decks that could run it.
  • High Tide77%$0.76
    Run in 86 of these decks (77%), 4% of decks that could run it.
  • Run in 83 of these decks (74%), 17% of decks that could run it.
  • Brainstorm73%$0.57
    Run in 82 of these decks (73%), 21% of decks that could run it.
  • Consider71%$0.34
    Run in 80 of these decks (71%), 7% of decks that could run it.
  • Snap66%$3.10
    Run in 74 of these decks (66%), 9% of decks that could run it.
9 more instants
  • Counterspell59%$1.62
    Run in 66 of these decks (59%), 46% of decks that could run it.
  • Run in 57 of these decks (51%), 34% of decks that could run it.
  • Pongify51%$2.11
    Run in 57 of these decks (51%), 12% of decks that could run it.
  • Run in 53 of these decks (47%), 10% of decks that could run it.
  • Run in 51 of these decks (46%), 1% of decks that could run it.
  • Run in 50 of these decks (45%), 2% of decks that could run it.
  • Run in 45 of these decks (40%), 23% of decks that could run it.
  • Run in 41 of these decks (37%), 8% of decks that could run it.
  • Run in 36 of these decks (32%), 2% of decks that could run it.

Sorceries8

  • Ponder71%$1.89
    Run in 79 of these decks (71%), 13% of decks that could run it.
  • Preordain70%$0.65
    Run in 78 of these decks (70%), 10% of decks that could run it.
  • Run in 73 of these decks (65%), 6% of decks that could run it.
  • Run in 65 of these decks (58%), 3% of decks that could run it.
  • Run in 49 of these decks (44%), under 1% of decks that could run it.
  • Run in 49 of these decks (44%), 1% of decks that could run it.
  • Run in 41 of these decks (37%), 4% of decks that could run it.
  • Windfall33%$4.91
    Run in 37 of these decks (33%), 13% of decks that could run it.

Artifacts6

  • Sol Ring87%$1.00
    Run in 97 of these decks (87%), 86% of decks that could run it.
  • Run in 86 of these decks (77%), 56% of decks that could run it.
  • Run in 72 of these decks (64%), 10% of decks that could run it.
  • Run in 47 of these decks (42%), 23% of decks that could run it.
  • Run in 43 of these decks (38%), 3% of decks that could run it.
  • Mind Stone34%$0.23
    Run in 38 of these decks (34%), 26% of decks that could run it.

Enchantments2

Lands2

  • Run in 70 of these decks (63%), 11% of decks that could run it.
  • Run in 53 of these decks (47%), 30% of decks that could run it.

Cards that set Geralf decks apart

These show up in Geralf decks far more often than in other decks that could play them.

  • 77% of these decks, against 4% of other decks that could run it.

  • Opt$0.12

    80% of these decks, against 9% of other decks that could run it.

  • 71% of these decks, against 7% of other decks that could run it.

  • 70% of these decks, against 10% of other decks that could run it.

  • 65% of these decks, against 6% of other decks that could run it.

  • 74% of these decks, against 17% of other decks that could run it.

6 more signature cards
  • Ponder$1.89

    71% of these decks, against 13% of other decks that could run it.

  • Snap$3.10

    66% of these decks, against 9% of other decks that could run it.

  • 57% of these decks, against 1% of other decks that could run it.

  • 58% of these decks, against 3% of other decks that could run it.

  • 55% of these decks, against under 1% of other decks that could run it.

  • 64% of these decks, against 10% of other decks that could run it.

Geralf, the Fleshwright combos

53 of these decks (47%) run at least one combo listed on Commander Spellbook. These are the ones they run most.

  1. Dramatic ReversalplusIsochron Scepter

    Infinite mana, storm count and untaps

    11%12 decks
    Steps on Spellbook(opens in a new tab)
  2. Etherium SculptorplusMystic ForgeplusSensei's Divining Top

    Infinite draw and storm count

    9%10 decks
    Steps on Spellbook(opens in a new tab)
  3. Foundry InspectorplusMystic ForgeplusSensei's Divining Top

    Infinite draw and storm count

    8%9 decks
    Steps on Spellbook(opens in a new tab)
  4. Hullbreaker HorrorplusSol RingplusMishra's Bauble

    Infinite mana and storm count

    8%9 decks
    Steps on Spellbook(opens in a new tab)
  5. Etherium SculptorplusSensei's Divining TopplusThe Reality Chip

    Infinite draw and storm count

    7%8 decks
    Steps on Spellbook(opens in a new tab)
  6. Hullbreaker HorrorplusMishra's Bauble

    Infinite LTBs, ETBs and storm count

    7%8 decks
    Steps on Spellbook(opens in a new tab)
  7. Hullbreaker HorrorplusSol RingplusOrnithopter

    Infinite mana and storm count

    7%8 decks
    Steps on Spellbook(opens in a new tab)
  8. Foundry InspectorplusSensei's Divining TopplusThe Reality Chip

    Infinite draw and storm count

    6%7 decks
    Steps on Spellbook(opens in a new tab)

Commanders like Geralf, the Fleshwright

Their decks lean on many of the same signature cards as Geralf decks do.