
Hallar, the Firefletcher commander decks
We track 101 decks led by Hallar, the Firefletcher.
Deck numbers as of November 8, 2026 · refreshed weekly
0.01% of the 859,743 legal decks we track.
Most cost $26 to $849.
Most rate 3.6 to 5.9 on the 1 to 10 EDH power level scale.
Most score 2.0 to 3.2 out of 10.
Most often built as +1/+1 counters (81%).
Real Hallar, the Firefletcher decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
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By bracket
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Hallar, the Firefletcher decks by price and bracket
Deck prices
Decks per price band. Pick a band to see its count. The highlighted band, $150 to $200, holds the median deck at $170. 58 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)53% · 54
- Bracket 2 (Core)14% · 14
- Bracket 3 (Upgraded)27% · 27
- Bracket 4 (Optimized)6% · 6
- Bracket 5 (cEDH)0% · 0
Search Hallar, the Firefletcher decks by budget and bracket
The deck search narrows every Hallar, the Firefletcher deck we track by price, power, bracket and salt.
What Hallar, the Firefletcher decks play
The 40 cards found most often across these 101 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures16
- Run in 74 of these decks (73%), 0% of decks that could run it.
- Run in 73 of these decks (72%), under 1% of decks that could run it.
- Run in 73 of these decks (72%), 6% of decks that could run it.
- Run in 71 of these decks (70%), 1% of decks that could run it.
- Run in 70 of these decks (69%), 0% of decks that could run it.
- Run in 67 of these decks (66%), 10% of decks that could run it.
10 more creaturesFewer creatures
- Run in 66 of these decks (65%), 0% of decks that could run it.
- Run in 64 of these decks (63%), 0% of decks that could run it.
- Run in 62 of these decks (61%), under 1% of decks that could run it.
- Run in 59 of these decks (58%), 24% of decks that could run it.
- Run in 57 of these decks (56%), 0% of decks that could run it.
- Run in 57 of these decks (56%), under 1% of decks that could run it.
- Run in 57 of these decks (56%), under 1% of decks that could run it.
- Run in 56 of these decks (55%), 0% of decks that could run it.
- Run in 51 of these decks (51%), 0% of decks that could run it.
- Run in 50 of these decks (50%), 1% of decks that could run it.
Instants8
- Run in 89 of these decks (88%), 1% of decks that could run it.
- Run in 80 of these decks (79%), 1% of decks that could run it.
- Run in 79 of these decks (78%), under 1% of decks that could run it.
- Run in 74 of these decks (73%), 0% of decks that could run it.
- Run in 66 of these decks (65%), 2% of decks that could run it.
- Run in 62 of these decks (61%), under 1% of decks that could run it.
- Run in 53 of these decks (53%), 1% of decks that could run it.
- Run in 52 of these decks (52%), under 1% of decks that could run it.
Sorceries5
- Run in 94 of these decks (93%), 1% of decks that could run it.
- Run in 76 of these decks (75%), under 1% of decks that could run it.
- Run in 65 of these decks (64%), under 1% of decks that could run it.
- Run in 56 of these decks (55%), under 1% of decks that could run it.
- Run in 53 of these decks (53%), under 1% of decks that could run it.
Artifacts5
- Run in 89 of these decks (88%), 3% of decks that could run it.
- Run in 72 of these decks (71%), 88% of decks that could run it.
- Run in 61 of these decks (60%), 1% of decks that could run it.
- Run in 59 of these decks (58%), 79% of decks that could run it.
- Run in 51 of these decks (51%), 25% of decks that could run it.
Enchantments3
- Run in 76 of these decks (75%), 11% of decks that could run it.
- Run in 67 of these decks (66%), 2% of decks that could run it.
- Run in 58 of these decks (57%), 1% of decks that could run it.
Lands3
- Run in 76 of these decks (75%), 91% of decks that could run it.
- Run in 62 of these decks (61%), 30% of decks that could run it.
- Run in 60 of these decks (59%), 36% of decks that could run it.
Cards that set Hallar decks apart
These show up in Hallar decks far more often than in other decks that could play them.
- Grow from the Ashes$0.15
93% of these decks, against 1% of other decks that could run it.
- Vines of Vastwood$0.67
88% of these decks, against 1% of other decks that could run it.
- Everflowing Chalice$0.26
88% of these decks, against 3% of other decks that could run it.
78% of these decks, against under 1% of other decks that could run it.
79% of these decks, against 1% of other decks that could run it.
- Primal Growth$0.27
75% of these decks, against under 1% of other decks that could run it.
6 more signature cardsFewer signature cards
- Murasa Sproutling$0.07
73% of these decks, against 0% of other decks that could run it.
- Overload$0.76
73% of these decks, against 0% of other decks that could run it.
- Elfhame Druid$0.18
72% of these decks, against under 1% of other decks that could run it.
- Flametongue Yearling$0.13
69% of these decks, against 0% of other decks that could run it.
- Sprouting Goblin$0.22
70% of these decks, against 1% of other decks that could run it.
- Forgotten Ancient$0.29
72% of these decks, against 6% of other decks that could run it.
Commanders like Hallar, the Firefletcher
Their decks lean on many of the same signature cards as Hallar decks do.
Minsc & Boo, Timeless Heroes{R}{G}675 decks$399 median · power 5.1
Halana and Alena, Partners{R}{G}369 decks$225 median · power 4.4
Wolverine, Best There Is{R}{G}1,004 decks$470 median · power 4.7
Agatha of the Vile Cauldron{R}{G}518 decks$309 median · power 4.8
Chishiro, the Shattered Blade{R}{G}502 decks$220 median · power 4.7
Grumgully, the Generous{R}{G}111 decks$139 median · power 4.5
The Howling Abomination{R}{G}232 decks$178 median · power 4.5
Amarant Coral{R}{G}250 decks$352 median · power 4.6