
Heroes in a Half Shell commander decks
We track 346 decks led by Heroes in a Half Shell.
Deck numbers as of October 5, 2026 · refreshed weekly
0.04% of the 787,845 legal decks we track.
Most cost $87 to $5,034.
Most rate 4.1 to 7.1 on the 1 to 10 EDH power level scale.
Most score 2.3 to 10.0 out of 10.
Most often built as +1/+1 counters (50%), then kindred (30%).
Real Heroes in a Half Shell decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
- Budget build$82.49price5.5power4.6saltBracket 1 (Exhibition){W}{U}{B}{R}{G}midrangeFind more Heroes in a Half Shell decks
- Typical build$284price4.7power3.0saltBracket 3 (Upgraded){W}{U}{B}{R}{G}midrangeFind more Heroes in a Half Shell decks
- High-end build$5,348price8.0power6.2saltBracket 4 (Optimized){W}{U}{B}{R}{G}midrangeFind more Heroes in a Half Shell decks
By bracket
- Bracket 1 · Exhibition$645price6.5power9.6saltBracket 1 (Exhibition){W}{U}{B}{R}{G}midrangeMore bracket 1 Heroes in a Half Shell decks
- Bracket 2 · Core$563price4.3power2.4saltBracket 2 (Core){W}{U}{B}{R}{G}midrangeMore bracket 2 Heroes in a Half Shell decks
- Bracket 3 · Upgraded$498price5.5power5.0saltBracket 3 (Upgraded){W}{U}{B}{R}{G}midrangeMore bracket 3 Heroes in a Half Shell decks
- Bracket 4 · Optimized$928price5.9power3.9saltBracket 4 (Optimized){W}{U}{B}{R}{G}midrangeMore bracket 4 Heroes in a Half Shell decks
Heroes in a Half Shell decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $200 to $300, holds the median deck at $271. 161 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)41% · 142
- Bracket 2 (Core)18% · 63
- Bracket 3 (Upgraded)25% · 85
- Bracket 4 (Optimized)14% · 48
- Bracket 5 (cEDH)2% · 8
Search Heroes in a Half Shell decks by budget and bracket
The deck search narrows every Heroes in a Half Shell deck we track by price, power, bracket and salt.
What Heroes in a Half Shell decks play
The 40 cards found most often across these 346 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures11
- Run in 288 of these decks (83%), 1% of decks that could run it.
- Run in 281 of these decks (81%), 3% of decks that could run it.
- Run in 279 of these decks (81%), 1% of decks that could run it.
- Run in 250 of these decks (72%), under 1% of decks that could run it.
- Run in 226 of these decks (65%), under 1% of decks that could run it.
- Run in 180 of these decks (52%), 1% of decks that could run it.
5 more creaturesFewer creatures
- Run in 173 of these decks (50%), 1% of decks that could run it.
- Run in 162 of these decks (47%), 1% of decks that could run it.
- Run in 160 of these decks (46%), under 1% of decks that could run it.
- Run in 159 of these decks (46%), 1% of decks that could run it.
- Run in 158 of these decks (46%), 1% of decks that could run it.
Instants2
- Run in 224 of these decks (65%), 37% of decks that could run it.
- Run in 172 of these decks (50%), 1% of decks that could run it.
Sorceries4
- Run in 205 of these decks (59%), 37% of decks that could run it.
- Run in 179 of these decks (52%), 35% of decks that could run it.
- Run in 178 of these decks (51%), 2% of decks that could run it.
- Run in 158 of these decks (46%), 1% of decks that could run it.
Artifacts4
- Run in 323 of these decks (93%), 88% of decks that could run it.
- Run in 312 of these decks (90%), 79% of decks that could run it.
- Run in 263 of these decks (76%), 10% of decks that could run it.
- Run in 163 of these decks (47%), under 1% of decks that could run it.
Enchantments2
- Run in 180 of these decks (52%), 1% of decks that could run it.
- Run in 160 of these decks (46%), 1% of decks that could run it.
Lands17
- Run in 335 of these decks (97%), 91% of decks that could run it.
- Run in 281 of these decks (81%), 48% of decks that could run it.
- Run in 244 of these decks (71%), 14% of decks that could run it.
- Run in 239 of these decks (69%), 25% of decks that could run it.
- Run in 237 of these decks (69%), under 1% of decks that could run it.
- Run in 211 of these decks (61%), 24% of decks that could run it.
11 more landsFewer lands
- Run in 209 of these decks (60%), 27% of decks that could run it.
- Run in 190 of these decks (55%), 1% of decks that could run it.
- Run in 184 of these decks (53%), 14% of decks that could run it.
- Run in 177 of these decks (51%), 30% of decks that could run it.
- Run in 172 of these decks (50%), 35% of decks that could run it.
- Run in 171 of these decks (49%), 37% of decks that could run it.
- Run in 165 of these decks (48%), 34% of decks that could run it.
- Run in 164 of these decks (47%), 33% of decks that could run it.
- Run in 160 of these decks (46%), 37% of decks that could run it.
- Run in 159 of these decks (46%), 10% of decks that could run it.
- Run in 157 of these decks (45%), 6% of decks that could run it.
Cards that set Heroes in a Half Shell decks apart
These show up in Heroes in a Half Shell decks far more often than in other decks that could play them.
- Raphael, the Muscle$0.73
83% of these decks, against 1% of other decks that could run it.
81% of these decks, against 1% of other decks that could run it.
81% of these decks, against 3% of other decks that could run it.
72% of these decks, against under 1% of other decks that could run it.
- Turtle Lair$0.20
69% of these decks, against under 1% of other decks that could run it.
- Chromatic Lantern$0.35
76% of these decks, against 10% of other decks that could run it.
6 more signature cardsFewer signature cards
- Splinter, the Mentor$0.62
65% of these decks, against under 1% of other decks that could run it.
- City of Brass$13.05
71% of these decks, against 14% of other decks that could run it.
- Hidden Hideout$3.14
55% of these decks, against 1% of other decks that could run it.
- High Score$1.25
52% of these decks, against 1% of other decks that could run it.
52% of these decks, against 1% of other decks that could run it.
- Wave Goodbye$2.01
51% of these decks, against 2% of other decks that could run it.
Heroes in a Half Shell combos
68 of these decks (20%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Maskwood NexusplusThe World Tree
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6%20 decksSteps on Spellbook(opens in a new tab)Infinite cast, mana, ETBs, LTBs and storm count
3%9 decksSteps on Spellbook(opens in a new tab)Food ChainplusMisthollow Griffin
Infinite cast, mana, ETBs, LTBs and storm count
3%9 decksSteps on Spellbook(opens in a new tab)Brain FreezeplusLion's Eye DiamondplusUnderworld Breach
Infinite mill, mana and storm count
2%8 decksSteps on Spellbook(opens in a new tab)Brain FreezeplusLotus PetalplusUnderworld Breach
Infinite mill
2%8 decksSteps on Spellbook(opens in a new tab)Corpsejack MenaceplusVigorplusWalking Ballista
Infinite damage and counters
2%8 decksSteps on Spellbook(opens in a new tab)Leyline of TransformationplusThe World Tree
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2%8 decksSteps on Spellbook(opens in a new tab)Arcane AdaptationplusThe World Tree
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2%7 decksSteps on Spellbook(opens in a new tab)