
K-9, Mark I commander decks
We track 101 decks led by K-9, Mark I. Almost all of them run two commanders.
Deck numbers as of November 8, 2026 · refreshed weekly
0.01% of the 859,743 legal decks we track.
Most cost $177 to $10,195.
Most rate 4.6 to 8.7 on the 1 to 10 EDH power level scale.
Most score 3.3 to 10.0 out of 10.
Most often built as midrange (28%), then control (25%).
Real K-9, Mark I decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
1 of 3
By bracket
1 of 3
K-9, Mark I decks by price and bracket
Deck prices
Decks per price band. Pick a band to see its count. The highlighted band, $1,000 to $1,500, holds the median deck at $1,399. 17 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)4% · 4
- Bracket 2 (Core)5% · 5
- Bracket 3 (Upgraded)30% · 30
- Bracket 4 (Optimized)19% · 19
- Bracket 5 (cEDH)43% · 43
Search K-9, Mark I decks by budget and bracket
The deck search narrows every K-9, Mark I deck we track by price, power, bracket and salt.
What K-9, Mark I decks play
The 40 cards found most often across these 101 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures1
- Run in 50 of these decks (50%), 24% of decks that could run it.
Instants13
- Run in 57 of these decks (56%), 23% of decks that could run it.
- Run in 55 of these decks (55%), 20% of decks that could run it.
- Run in 55 of these decks (55%), 22% of decks that could run it.
- Run in 51 of these decks (51%), 50% of decks that could run it.
- Run in 48 of these decks (48%), 11% of decks that could run it.
- Run in 47 of these decks (47%), 7% of decks that could run it.
7 more instantsFewer instants
- Run in 46 of these decks (46%), 12% of decks that could run it.
- Run in 46 of these decks (46%), 13% of decks that could run it.
- Run in 46 of these decks (46%), 17% of decks that could run it.
- Run in 46 of these decks (46%), 11% of decks that could run it.
- Run in 44 of these decks (44%), 8% of decks that could run it.
- Run in 44 of these decks (44%), 26% of decks that could run it.
- Run in 43 of these decks (43%), 5% of decks that could run it.
Sorceries1
- Run in 47 of these decks (47%), 9% of decks that could run it.
Artifacts6
- Run in 94 of these decks (93%), 88% of decks that could run it.
- Run in 89 of these decks (88%), 79% of decks that could run it.
- Run in 55 of these decks (55%), 7% of decks that could run it.
- Run in 47 of these decks (47%), 11% of decks that could run it.
- Run in 44 of these decks (44%), 8% of decks that could run it.
- Run in 43 of these decks (43%), 9% of decks that could run it.
Enchantments3
- Run in 63 of these decks (62%), 28% of decks that could run it.
- Run in 51 of these decks (51%), 22% of decks that could run it.
- Run in 45 of these decks (45%), 9% of decks that could run it.
Lands16
- Run in 96 of these decks (95%), 91% of decks that could run it.
- Run in 64 of these decks (63%), 17% of decks that could run it.
- Run in 60 of these decks (59%), 48% of decks that could run it.
- Run in 59 of these decks (58%), 16% of decks that could run it.
- Run in 56 of these decks (55%), 14% of decks that could run it.
- Run in 53 of these decks (53%), 16% of decks that could run it.
10 more landsFewer lands
- Run in 51 of these decks (51%), 20% of decks that could run it.
- Run in 50 of these decks (50%), 16% of decks that could run it.
- Run in 48 of these decks (48%), 47% of decks that could run it.
- Run in 48 of these decks (48%), 12% of decks that could run it.
- Run in 47 of these decks (47%), 19% of decks that could run it.
- Run in 45 of these decks (45%), 12% of decks that could run it.
- Run in 45 of these decks (45%), 15% of decks that could run it.
- Run in 45 of these decks (45%), 15% of decks that could run it.
- Run in 44 of these decks (44%), 14% of decks that could run it.
- Run in 44 of these decks (44%), 15% of decks that could run it.
Cards that set K-9 decks apart
These show up in K-9 decks far more often than in other decks that could play them.
- Mox Amber$84.18
55% of these decks, against 7% of other decks that could run it.
- Flooded Strand$15.90
63% of these decks, against 17% of other decks that could run it.
- Scalding Tarn$35.37
58% of these decks, against 16% of other decks that could run it.
- Arid Mesa$28.28
55% of these decks, against 14% of other decks that could run it.
- Mindbreak Trap$6.16
47% of these decks, against 7% of other decks that could run it.
- The Third Doctor$0.33
40% of these decks, against under 1% of other decks that could run it.
6 more signature cardsFewer signature cards
47% of these decks, against 9% of other decks that could run it.
- Brain Freeze$2.02
43% of these decks, against 5% of other decks that could run it.
- Flusterstorm$3.95
48% of these decks, against 11% of other decks that could run it.
- Misty Rainforest$35.60
53% of these decks, against 16% of other decks that could run it.
- Intuition$357
39% of these decks, against 2% of other decks that could run it.
- Mana Vault$96.69
44% of these decks, against 8% of other decks that could run it.
K-9, Mark I combos
68 of these decks (67%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Brain Freeze plus Lotus Petal plus Underworld Breach
Infinite mill
27%27 decksSteps on Spellbook(opens in a new tab)Brain Freeze plus Lion's Eye Diamond plus Underworld Breach
Infinite mill, mana and storm count
26%26 decksSteps on Spellbook(opens in a new tab)Food Chain plus Squee, the Immortal
Infinite cast, mana, ETBs, LTBs and storm count
20%20 decksSteps on Spellbook(opens in a new tab)Hullbreaker Horror plus Sol Ring plus Lotus Petal
Infinite mana and storm count
14%14 decksSteps on Spellbook(opens in a new tab)Hullbreaker Horror plus Sol Ring plus Mox Amber
Infinite mana and storm count
14%14 decksSteps on Spellbook(opens in a new tab)Smothering Tithe plus Underworld Breach plus Wheel of Fortune
Infinite draw, looting and mana
14%14 decksSteps on Spellbook(opens in a new tab)Brain Freeze plus Lotus Petal plus Underworld Breach
Infinite mill
13%13 decksSteps on Spellbook(opens in a new tab)Hullbreaker Horror plus Mana Vault plus Lotus Petal
Infinite mana and storm count
12%12 decksSteps on Spellbook(opens in a new tab)
Who K-9, Mark I partners with
100 of the 101 decks run a second commander. These pairings lead the most of them.
- The Fourteenth Doctor47% · 4747 decks pair K-9, Mark I with The Fourteenth Doctor.
- The War Doctor43% · 4343 decks pair K-9, Mark I with The War Doctor.
Commanders like K-9, Mark I
Their decks lean on many of the same signature cards as K-9 decks do.
Malcolm, Keen-Eyed Navigator{U}2,429 decks$331 median · power 7.5
Sakashima of a Thousand Faces{U}1,248 decks$908 median · power 6.8
Wan Shi Tong, Librarian{U}230 decks$757 median · power 6.6
Arcum Dagsson{U}334 decks$1,268 median · power 8.4
Urza, Lord High Artificer{U}3,140 decks$816 median · power 8.3
Teferi, Temporal Archmage{U}116 decks$514 median · power 7.7