
Malcolm, Alluring Scoundrel commander decks
We track 123 decks led by Malcolm, Alluring Scoundrel.
Deck numbers as of October 5, 2026 · refreshed weekly
0.02% of the 787,845 legal decks we track.
Most cost $105 to $1,308.
Most rate 4.5 to 8.4 on the 1 to 10 EDH power level scale.
Most score 2.9 to 6.6 out of 10.
Most often built as combat (31%), then stompy (21%).
Real Malcolm, Alluring Scoundrel decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
By bracket
- Bracket 3 · Upgraded$236price5.5power3.2saltBracket 3 (Upgraded){U}midrangeMore bracket 3 Malcolm decks
- Bracket 4 · Optimized$836price6.4power5.3saltBracket 4 (Optimized){U}midrangeMore bracket 4 Malcolm decks
Malcolm, Alluring Scoundrel decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $400 to $500, holds the median deck at $406. 40 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)6% · 7
- Bracket 2 (Core)16% · 20
- Bracket 3 (Upgraded)20% · 24
- Bracket 4 (Optimized)46% · 56
- Bracket 5 (cEDH)13% · 16
Search Malcolm, Alluring Scoundrel decks by budget and bracket
The deck search narrows every Malcolm, Alluring Scoundrel deck we track by price, power, bracket and salt.
What Malcolm, Alluring Scoundrel decks play
The 40 cards found most often across these 123 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures6
- Run in 70 of these decks (57%), 3% of decks that could run it.
- Run in 66 of these decks (54%), 10% of decks that could run it.
- Run in 61 of these decks (50%), 3% of decks that could run it.
- Run in 57 of these decks (46%), 2% of decks that could run it.
- Run in 49 of these decks (40%), 2% of decks that could run it.
- Run in 46 of these decks (37%), 2% of decks that could run it.
Instants17
- Run in 96 of these decks (78%), 2% of decks that could run it.
- Run in 94 of these decks (76%), 46% of decks that could run it.
- Run in 77 of these decks (63%), 1% of decks that could run it.
- Run in 74 of these decks (60%), 34% of decks that could run it.
- Run in 62 of these decks (50%), 22% of decks that could run it.
- Run in 58 of these decks (47%), 4% of decks that could run it.
11 more instantsFewer instants
- Run in 57 of these decks (46%), 12% of decks that could run it.
- Run in 57 of these decks (46%), 1% of decks that could run it.
- Run in 56 of these decks (46%), 21% of decks that could run it.
- Run in 47 of these decks (38%), 23% of decks that could run it.
- Run in 46 of these decks (37%), 27% of decks that could run it.
- Run in 44 of these decks (36%), 22% of decks that could run it.
- Run in 44 of these decks (36%), 17% of decks that could run it.
- Run in 43 of these decks (35%), 4% of decks that could run it.
- Run in 42 of these decks (34%), 2% of decks that could run it.
- Run in 42 of these decks (34%), 10% of decks that could run it.
- Run in 42 of these decks (34%), 1% of decks that could run it.
Sorceries6
- Run in 89 of these decks (72%), 1% of decks that could run it.
- Run in 78 of these decks (63%), 3% of decks that could run it.
- Run in 53 of these decks (43%), 1% of decks that could run it.
- Run in 52 of these decks (42%), 1% of decks that could run it.
- Run in 52 of these decks (42%), 1% of decks that could run it.
- Run in 43 of these decks (35%), 13% of decks that could run it.
Artifacts4
- Run in 85 of these decks (69%), 86% of decks that could run it.
- Run in 64 of these decks (52%), 33% of decks that could run it.
- Run in 62 of these decks (50%), 10% of decks that could run it.
- Run in 56 of these decks (46%), 56% of decks that could run it.
Enchantments3
- Run in 78 of these decks (63%), 3% of decks that could run it.
- Run in 51 of these decks (42%), 2% of decks that could run it.
- Run in 42 of these decks (34%), 29% of decks that could run it.
Lands4
- Run in 91 of these decks (74%), 11% of decks that could run it.
- Run in 66 of these decks (54%), 30% of decks that could run it.
- Run in 51 of these decks (42%), 5% of decks that could run it.
- Run in 45 of these decks (37%), 20% of decks that could run it.
Cards that set Malcolm decks apart
These show up in Malcolm decks far more often than in other decks that could play them.
- Experimental Augury$0.22
78% of these decks, against 2% of other decks that could run it.
- Contentious Plan$0.32
72% of these decks, against 1% of other decks that could run it.
- Mystic Sanctuary$1.02
74% of these decks, against 11% of other decks that could run it.
- Serum Snare$0.32
63% of these decks, against 1% of other decks that could run it.
- Tezzeret's Gambit$0.18
63% of these decks, against 3% of other decks that could run it.
- Omniscience$6.18
63% of these decks, against 3% of other decks that could run it.
6 more signature cardsFewer signature cards
- Thrummingbird$0.24
57% of these decks, against 3% of other decks that could run it.
- Dreamtide Whale$3.67
50% of these decks, against 3% of other decks that could run it.
- Steady Progress$0.26
46% of these decks, against 1% of other decks that could run it.
- Flux Channeler$2.35
46% of these decks, against 2% of other decks that could run it.
- Hullbreaker Horror$5.95
54% of these decks, against 10% of other decks that could run it.
- Ripples of Potential$3.69
47% of these decks, against 4% of other decks that could run it.
Malcolm, Alluring Scoundrel combos
95 of these decks (77%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Enter the InfiniteplusThassa's Oracle
Infinite draw, wins the game
24%30 decksSteps on Spellbook(opens in a new tab)Archetype of ImaginationplusStormtide Leviathan
Opponents locked
24%29 decksSteps on Spellbook(opens in a new tab)Hullbreaker HorrorplusSol Ring
Infinite mana and storm count
17%21 decksSteps on Spellbook(opens in a new tab)Enter the InfiniteplusJace, Wielder of Mysteries
Infinite draw, wins the game
11%13 decksSteps on Spellbook(opens in a new tab)Beacon of TomorrowsplusIsochron ScepterplusMystical Tutor
Infinite turns
8%10 decksSteps on Spellbook(opens in a new tab)Infinite mana and storm count
8%10 decksSteps on Spellbook(opens in a new tab)Hullbreaker HorrorplusSol RingplusSensei's Divining Top
Infinite mana and storm count
7%9 decksSteps on Spellbook(opens in a new tab)Hullbreaker HorrorplusSol RingplusThe Ozolith
Infinite mana and storm count
7%9 decksSteps on Spellbook(opens in a new tab)
Commanders like Malcolm, Alluring Scoundrel
Their decks lean on many of the same signature cards as Malcolm decks do.
Jin-Gitaxias{U}404 decks$406 median · power 7.4
Katara, Waterbending Master{U}358 decks$420 median · power 6.0
Yue, the Moon Spirit{U}143 decks$400 median · power 6.3
Lulu, Stern Guardian{U}138 decks$309 median · power 5.7
Tetsuko Umezawa, Fugitive{U}161 decks$133 median · power 4.9
Braids, Conjurer Adept{U}402 decks$484 median · power 5.1
Eluge, the Shoreless Sea{U}1,309 decks$266 median · power 5.7
Taigam, Master Opportunist{U}139 decks$316 median · power 5.6