
Noctis, Heir Apparent commander decks
We track 612 decks led by Noctis, Heir Apparent.
Deck numbers as of October 5, 2026 · refreshed weekly
0.08% of the 787,845 legal decks we track.
Most cost $164 to $1,421.
Most rate 4.5 to 8.0 on the 1 to 10 EDH power level scale.
Most score 2.6 to 4.9 out of 10.
Most often built as voltron (41%), then combo (22%).
Real Noctis, Heir Apparent decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
By bracket
- Bracket 1 · Exhibition$246price5.8power3.4saltBracket 1 (Exhibition){W}{U}{B}midrangeMore bracket 1 Noctis decks
- Bracket 2 · Core$159price4.5power2.8saltBracket 2 (Core){W}{U}{B}midrangeMore bracket 2 Noctis decks
- Bracket 3 · Upgraded$739price6.4power5.0saltBracket 3 (Upgraded){W}{U}{B}midrangeMore bracket 3 Noctis decks
- Bracket 4 · Optimized$2,589price7.5power4.9saltBracket 4 (Optimized){W}{U}{B}midrangeMore bracket 4 Noctis decks
Noctis, Heir Apparent decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $500 to $750, holds the median deck at $603. 124 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)28% · 172
- Bracket 2 (Core)8% · 50
- Bracket 3 (Upgraded)48% · 291
- Bracket 4 (Optimized)14% · 85
- Bracket 5 (cEDH)2% · 14
Search Noctis, Heir Apparent decks by budget and bracket
The deck search narrows every Noctis, Heir Apparent deck we track by price, power, bracket and salt.
What Noctis, Heir Apparent decks play
The 40 cards found most often across these 612 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures6
- Run in 449 of these decks (73%), 5% of decks that could run it.
- Run in 426 of these decks (70%), 3% of decks that could run it.
- Run in 326 of these decks (53%), 6% of decks that could run it.
- Run in 294 of these decks (48%), 4% of decks that could run it.
- Run in 289 of these decks (47%), 2% of decks that could run it.
- Run in 278 of these decks (45%), 4% of decks that could run it.
Instants3
- Run in 337 of these decks (55%), 46% of decks that could run it.
- Run in 314 of these decks (51%), 48% of decks that could run it.
- Run in 292 of these decks (48%), 50% of decks that could run it.
Sorceries2
- Run in 302 of these decks (49%), 15% of decks that could run it.
- Run in 274 of these decks (45%), 5% of decks that could run it.
Artifacts15
- Run in 573 of these decks (94%), 88% of decks that could run it.
- Run in 559 of these decks (91%), 79% of decks that could run it.
- Run in 553 of these decks (90%), 2% of decks that could run it.
- Run in 420 of these decks (69%), 2% of decks that could run it.
- Run in 352 of these decks (57%), under 1% of decks that could run it.
- Run in 347 of these decks (57%), 1% of decks that could run it.
9 more artifactsFewer artifacts
- Run in 340 of these decks (56%), 37% of decks that could run it.
- Run in 340 of these decks (56%), 30% of decks that could run it.
- Run in 334 of these decks (55%), 29% of decks that could run it.
- Run in 327 of these decks (53%), 1% of decks that could run it.
- Run in 326 of these decks (53%), 3% of decks that could run it.
- Run in 315 of these decks (52%), 2% of decks that could run it.
- Run in 288 of these decks (47%), 1% of decks that could run it.
- Run in 282 of these decks (46%), 3% of decks that could run it.
- Run in 273 of these decks (45%), 2% of decks that could run it.
Enchantments3
- Run in 403 of these decks (66%), 3% of decks that could run it.
- Run in 386 of these decks (63%), 3% of decks that could run it.
- Run in 350 of these decks (57%), 4% of decks that could run it.
Lands11
- Run in 566 of these decks (93%), 91% of decks that could run it.
- Run in 355 of these decks (58%), 48% of decks that could run it.
- Run in 348 of these decks (57%), 49% of decks that could run it.
- Run in 342 of these decks (56%), 47% of decks that could run it.
- Run in 331 of these decks (54%), 48% of decks that could run it.
- Run in 305 of these decks (50%), 36% of decks that could run it.
5 more landsFewer lands
- Run in 293 of these decks (48%), 36% of decks that could run it.
- Run in 280 of these decks (46%), 29% of decks that could run it.
- Run in 279 of these decks (46%), 24% of decks that could run it.
- Run in 276 of these decks (45%), 19% of decks that could run it.
- Run in 274 of these decks (45%), 18% of decks that could run it.
Cards that set Noctis decks apart
These show up in Noctis decks far more often than in other decks that could play them.
- Colossus Hammer$0.76
90% of these decks, against 2% of other decks that could run it.
- Puresteel Paladin$0.64
73% of these decks, against 5% of other decks that could run it.
- Buster Sword$48.78
69% of these decks, against 2% of other decks that could run it.
- Cloud, Midgar Mercenary$19.27
70% of these decks, against 3% of other decks that could run it.
- Forge Anew$4.83
66% of these decks, against 3% of other decks that could run it.
- Training Grounds$4.30
63% of these decks, against 3% of other decks that could run it.
6 more signature cardsFewer signature cards
- Fishing Gear$9.31
57% of these decks, against under 1% of other decks that could run it.
- Aettir and Priwen$10.87
57% of these decks, against 1% of other decks that could run it.
- Sigarda's Aid$17.98
57% of these decks, against 4% of other decks that could run it.
- The Key to the Vault$0.45
53% of these decks, against 1% of other decks that could run it.
53% of these decks, against 3% of other decks that could run it.
- Conqueror's Flail$0.60
52% of these decks, against 2% of other decks that could run it.
Noctis, Heir Apparent combos
265 of these decks (43%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Noctis, Heir ApparentplusVorpal Sword
Wins the game
32%194 decksSteps on Spellbook(opens in a new tab)Infinite turns
5%29 decksSteps on Spellbook(opens in a new tab)Faerie MastermindplusSmothering TitheplusTraining Grounds
Infinite draw and mana
3%19 decksSteps on Spellbook(opens in a new tab)- 3%18 decksSteps on Spellbook(opens in a new tab)
Quietus SpikeplusWound Reflection
Infinite life loss, wins the game
3%15 decksSteps on Spellbook(opens in a new tab)
Commanders like Noctis, Heir Apparent
Their decks lean on many of the same signature cards as Noctis decks do.
Jin Sakai, Ghost of Tsushima{W}{U}{B}1,914 decks$840 median · power 6.1
Arna Kennerüd, Skycaptain{W}{U}{B}576 decks$425 median · power 5.8
Chromium, the Mutable{W}{U}{B}114 decks$437 median · power 5.6
Dakkon Blackblade{W}{U}{B}146 decks$489 median · power 6.0
Splinter, Radical Rat{W}{U}{B}539 decks$373 median · power 5.9
Marneus Calgar{W}{U}{B}1,317 decks$1,017 median · power 7.1
Alela, Artful Provocateur{W}{U}{B}1,299 decks$523 median · power 5.7
Noctis, Prince of Lucis{W}{U}{B}1,189 decks$547 median · power 6.8