
Old Stickfingers commander decks
We track 197 decks led by Old Stickfingers.
Deck numbers as of October 5, 2026 · refreshed weekly
0.03% of the 787,845 legal decks we track.
Most cost $52 to $4,002.
Most rate 4.0 to 8.4 on the 1 to 10 EDH power level scale.
Most score 2.5 to 6.3 out of 10.
Most often built as stompy (32%), then midrange (17%).
Real Old Stickfingers decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
- Budget build$55.96price5.2power2.5saltBracket 2 (Core){B}{G}midrangeFind more Old Stickfingers decks
- High-end build$4,539price6.8power6.0saltBracket 4 (Optimized){B}{G}controlFind more Old Stickfingers decks
By bracket
- Bracket 1 · Exhibition$945price8.2power4.0saltBracket 1 (Exhibition){B}{G}midrangeMore bracket 1 Old Stickfingers decks
- Bracket 2 · Core$532price5.9power2.9saltBracket 2 (Core){B}{G}midrangeMore bracket 2 Old Stickfingers decks
- Bracket 3 · Upgraded$803price8.2power4.1saltBracket 3 (Upgraded){B}{G}midrangeMore bracket 3 Old Stickfingers decks
- Bracket 4 · Optimized$75.97price4.2power4.2saltBracket 4 (Optimized){B}{G}midrangeMore bracket 4 Old Stickfingers decks
- Bracket 5 · cEDH$4,524price8.6power7.1saltBracket 5 (cEDH){B}{G}comboMore bracket 5 Old Stickfingers decks
Old Stickfingers decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $200 to $300, holds the median deck at $280. 91 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)24% · 47
- Bracket 2 (Core)17% · 34
- Bracket 3 (Upgraded)29% · 57
- Bracket 4 (Optimized)22% · 43
- Bracket 5 (cEDH)8% · 16
Search Old Stickfingers decks by budget and bracket
The deck search narrows every Old Stickfingers deck we track by price, power, bracket and salt.
What Old Stickfingers decks play
The 40 cards found most often across these 197 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures5
- Run in 76 of these decks (39%), 1% of decks that could run it.
- Run in 66 of these decks (34%), 4% of decks that could run it.
- Run in 65 of these decks (33%), 2% of decks that could run it.
- Run in 64 of these decks (33%), 5% of decks that could run it.
- Run in 63 of these decks (32%), 2% of decks that could run it.
Instants5
- Run in 105 of these decks (53%), 34% of decks that could run it.
- Run in 96 of these decks (49%), 37% of decks that could run it.
- Run in 79 of these decks (40%), 13% of decks that could run it.
- Run in 71 of these decks (36%), 9% of decks that could run it.
- Run in 63 of these decks (32%), 33% of decks that could run it.
Sorceries12
- Run in 112 of these decks (57%), 13% of decks that could run it.
- Run in 103 of these decks (52%), 8% of decks that could run it.
- Run in 103 of these decks (52%), 2% of decks that could run it.
- Run in 100 of these decks (51%), 13% of decks that could run it.
- Run in 93 of these decks (47%), 3% of decks that could run it.
- Run in 91 of these decks (46%), 1% of decks that could run it.
6 more sorceriesFewer sorceries
- Run in 89 of these decks (45%), 17% of decks that could run it.
- Run in 85 of these decks (43%), 5% of decks that could run it.
- Run in 72 of these decks (37%), 27% of decks that could run it.
- Run in 68 of these decks (35%), 37% of decks that could run it.
- Run in 66 of these decks (34%), 33% of decks that could run it.
- Run in 66 of these decks (34%), 23% of decks that could run it.
Artifacts4
- Run in 156 of these decks (79%), 88% of decks that could run it.
- Run in 134 of these decks (68%), 79% of decks that could run it.
- Run in 94 of these decks (48%), 13% of decks that could run it.
- Run in 87 of these decks (44%), 8% of decks that could run it.
Enchantments3
- Run in 114 of these decks (58%), 11% of decks that could run it.
- Run in 76 of these decks (39%), 4% of decks that could run it.
- Run in 75 of these decks (38%), 11% of decks that could run it.
Lands11
- Run in 169 of these decks (86%), 91% of decks that could run it.
- Run in 127 of these decks (65%), 31% of decks that could run it.
- Run in 109 of these decks (55%), 33% of decks that could run it.
- Run in 106 of these decks (54%), 48% of decks that could run it.
- Run in 99 of these decks (50%), 13% of decks that could run it.
- Run in 87 of these decks (44%), 16% of decks that could run it.
5 more landsFewer lands
- Run in 86 of these decks (44%), 27% of decks that could run it.
- Run in 83 of these decks (42%), 16% of decks that could run it.
- Run in 74 of these decks (38%), 11% of decks that could run it.
- Run in 68 of these decks (35%), 48% of decks that could run it.
- Run in 63 of these decks (32%), 23% of decks that could run it.
Cards that set Old Stickfingers decks apart
These show up in Old Stickfingers decks far more often than in other decks that could play them.
- Life // Death$0.29
52% of these decks, against 2% of other decks that could run it.
- Animate Dead$7.05
58% of these decks, against 11% of other decks that could run it.
- Exhume$3.08
46% of these decks, against 1% of other decks that could run it.
- Buried Alive$2.36
52% of these decks, against 8% of other decks that could run it.
- Persist$0.69
47% of these decks, against 3% of other decks that could run it.
- Victimize$0.55
57% of these decks, against 13% of other decks that could run it.
6 more signature cardsFewer signature cards
- Dread Return$0.46
43% of these decks, against 5% of other decks that could run it.
- Necrotic Ooze$2.57
39% of these decks, against 1% of other decks that could run it.
- Culling Ritual$0.54
51% of these decks, against 13% of other decks that could run it.
- Tainted Wood$0.29
50% of these decks, against 13% of other decks that could run it.
- Golgari Signet$0.34
44% of these decks, against 8% of other decks that could run it.
48% of these decks, against 13% of other decks that could run it.
Old Stickfingers combos
104 of these decks (53%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Asmodeus the ArchfiendplusNecrotic OozeplusSkirge Familiar
Infinite draw, looting and mana
21%42 decksSteps on Spellbook(opens in a new tab)Chain of SmogplusProfessor Onyx
Infinite lifegain and life loss
12%24 decksSteps on Spellbook(opens in a new tab)Mikaeus, the UnhallowedplusTriskelion
Infinite damage, ETBs and LTBs
5%10 decksSteps on Spellbook(opens in a new tab)LifeplusMassacre Wurm
Infinite life loss, opponents locked
5%9 decksSteps on Spellbook(opens in a new tab)Necrotic OozeplusPhyrexian DevourerplusWalking Ballista
Infinite damage
4%8 decksSteps on Spellbook(opens in a new tab)Chain of SmogplusProfessor Onyx
Infinite lifegain and life loss
4%8 decksSteps on Spellbook(opens in a new tab)Chain of SmogplusWitherbloom Apprentice
Infinite lifegain and life loss
4%7 decksSteps on Spellbook(opens in a new tab)ExsanguinateplusPeer into the AbyssplusSkirge Familiar
Infinite lifegain, life loss, looting and draw
3%6 decksSteps on Spellbook(opens in a new tab)
Commanders like Old Stickfingers
Their decks lean on many of the same signature cards as Old Stickfingers decks do.
Jarad, Golgari Lich Lord{B}{G}384 decks$249 median · power 4.9
Grist, Voracious Larva{B}{G}196 decks$243 median · power 5.3
Hogaak, Arisen Necropolis{B}{G}133 decks$460 median · power 6.3
Meren of Clan Nel Toth{B}{G}2,036 decks$450 median · power 6.1
Exdeath, Void Warlock{B}{G}114 decks$97 median · power 4.4
Venom, Deadly Devourer{B}{G}193 decks$417 median · power 4.6
Winter, Cynical Opportunist{B}{G}577 decks$228 median · power 5.2
Aatchik, Emerald Radian{B}{G}152 decks$304 median · power 4.5