
Sméagol, Helpful Guide commander decks
We track 408 decks led by Sméagol, Helpful Guide.
Deck numbers as of October 5, 2026 · refreshed weekly
0.05% of the 787,845 legal decks we track.
Most cost $93 to $1,310.
Most rate 4.1 to 7.6 on the 1 to 10 EDH power level scale.
Most score 2.9 to 6.7 out of 10.
Most often built as lands matter (45%), then midrange (28%).
Real Sméagol, Helpful Guide decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
By bracket
- Bracket 1 · Exhibition$176price4.5power4.5saltBracket 1 (Exhibition){B}{G}midrangeMore bracket 1 Sméagol decks
- Bracket 3 · Upgraded$754price5.5power3.4saltBracket 3 (Upgraded){B}{G}midrangeMore bracket 3 Sméagol decks
- Bracket 4 · Optimized$254price5.9power2.7saltBracket 4 (Optimized){B}{G}midrangeMore bracket 4 Sméagol decks
Sméagol, Helpful Guide decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $400 to $500, holds the median deck at $417. 127 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)25% · 103
- Bracket 2 (Core)10% · 41
- Bracket 3 (Upgraded)44% · 181
- Bracket 4 (Optimized)18% · 74
- Bracket 5 (cEDH)2% · 9
Search Sméagol, Helpful Guide decks by budget and bracket
The deck search narrows every Sméagol, Helpful Guide deck we track by price, power, bracket and salt.
What Sméagol, Helpful Guide decks play
The 40 cards found most often across these 408 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures16
- Run in 354 of these decks (87%), 1% of decks that could run it.
- Run in 297 of these decks (73%), under 1% of decks that could run it.
- Run in 295 of these decks (72%), 9% of decks that could run it.
- Run in 288 of these decks (71%), 3% of decks that could run it.
- Run in 266 of these decks (65%), 15% of decks that could run it.
- Run in 266 of these decks (65%), 9% of decks that could run it.
10 more creaturesFewer creatures
- Run in 254 of these decks (62%), 6% of decks that could run it.
- Run in 235 of these decks (58%), 11% of decks that could run it.
- Run in 222 of these decks (54%), 1% of decks that could run it.
- Run in 217 of these decks (53%), 8% of decks that could run it.
- Run in 176 of these decks (43%), 7% of decks that could run it.
- Run in 170 of these decks (42%), 1% of decks that could run it.
- Run in 169 of these decks (41%), 5% of decks that could run it.
- Run in 167 of these decks (41%), 8% of decks that could run it.
- Run in 165 of these decks (40%), 9% of decks that could run it.
- Run in 161 of these decks (40%), 8% of decks that could run it.
Instants5
- Run in 263 of these decks (65%), under 1% of decks that could run it.
- Run in 236 of these decks (58%), 37% of decks that could run it.
- Run in 188 of these decks (46%), 9% of decks that could run it.
- Run in 183 of these decks (45%), 33% of decks that could run it.
- Run in 160 of these decks (39%), 1% of decks that could run it.
Sorceries5
- Run in 317 of these decks (78%), 1% of decks that could run it.
- Run in 300 of these decks (74%), 1% of decks that could run it.
- Run in 245 of these decks (60%), 3% of decks that could run it.
- Run in 164 of these decks (40%), 5% of decks that could run it.
- Run in 156 of these decks (38%), 13% of decks that could run it.
Artifacts4
- Run in 313 of these decks (77%), 88% of decks that could run it.
- Run in 228 of these decks (56%), 79% of decks that could run it.
- Run in 187 of these decks (46%), under 1% of decks that could run it.
- Run in 165 of these decks (40%), 11% of decks that could run it.
Enchantments3
- Run in 367 of these decks (90%), 2% of decks that could run it.
- Run in 198 of these decks (49%), under 1% of decks that could run it.
- Run in 195 of these decks (48%), 1% of decks that could run it.
Lands7
- Run in 331 of these decks (81%), 91% of decks that could run it.
- Run in 262 of these decks (64%), 33% of decks that could run it.
- Run in 205 of these decks (50%), 31% of decks that could run it.
- Run in 203 of these decks (50%), 48% of decks that could run it.
- Run in 201 of these decks (49%), 31% of decks that could run it.
- Run in 167 of these decks (41%), 27% of decks that could run it.
- Run in 160 of these decks (39%), 13% of decks that could run it.
Cards that set Sméagol decks apart
These show up in Sméagol decks far more often than in other decks that could play them.
- Call of the Ring$4.91
90% of these decks, against 2% of other decks that could run it.
87% of these decks, against 1% of other decks that could run it.
78% of these decks, against 1% of other decks that could run it.
- Claim the Precious$0.30
74% of these decks, against 1% of other decks that could run it.
- Dúnedain Rangers$0.17
73% of these decks, against under 1% of other decks that could run it.
- Bloodghast$0.94
71% of these decks, against 3% of other decks that could run it.
6 more signature cardsFewer signature cards
- Bombadil's Song$0.17
65% of these decks, against under 1% of other decks that could run it.
- Scute Swarm$8.57
72% of these decks, against 9% of other decks that could run it.
60% of these decks, against 3% of other decks that could run it.
- Rampaging Baloths$0.30
62% of these decks, against 6% of other decks that could run it.
- Viscera Seer$0.49
65% of these decks, against 9% of other decks that could run it.
- Nazgûl$17.44
54% of these decks, against 1% of other decks that could run it.
Sméagol, Helpful Guide combos
307 of these decks (75%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Dúnedain RangersplusSméagol, Helpful GuideplusViscera Seer
Infinite ETBs, landfall, LTBs, mill and scry, opponents locked
25%101 decksSteps on Spellbook(opens in a new tab)BloodghastplusDúnedain RangersplusSméagol, Helpful GuideplusViscera Seer
Infinite ETBs, landfall, LTBs, mill and scry, opponents locked
21%86 decksSteps on Spellbook(opens in a new tab)Dúnedain RangersplusRampaging BalothsplusSméagol, Helpful GuideplusViscera Seer
Infinite ETBs, landfall, LTBs, mill and scry, opponents locked
21%85 decksSteps on Spellbook(opens in a new tab)BloodghastplusDúnedain RangersplusSméagol, Helpful GuideplusViscera Seer
Infinite ETBs, landfall, LTBs, mill and scry, opponents locked
20%83 decksSteps on Spellbook(opens in a new tab)Dúnedain RangersplusRampaging BalothsplusSméagol, Helpful GuideplusViscera Seer
Infinite ETBs, landfall, LTBs, mill and scry, opponents locked
18%72 decksSteps on Spellbook(opens in a new tab)Carrion FeederplusDúnedain RangersplusSméagol, Helpful Guide
Infinite ETBs, landfall, LTBs and mill, opponents locked
17%71 decksSteps on Spellbook(opens in a new tab)BloodghastplusCarrion FeederplusDúnedain RangersplusSméagol, Helpful Guide
Infinite ETBs, landfall, LTBs and mill, opponents locked
16%67 decksSteps on Spellbook(opens in a new tab)BloodghastplusCarrion FeederplusDúnedain RangersplusSméagol, Helpful Guide
Infinite ETBs, landfall, LTBs and mill, opponents locked
16%64 decksSteps on Spellbook(opens in a new tab)
Commanders like Sméagol, Helpful Guide
Their decks lean on many of the same signature cards as Sméagol decks do.
Mazirek, Kraul Death Priest{B}{G}271 decks$337 median · power 5.9
Savra, Queen of the Golgari{B}{G}489 decks$355 median · power 5.8
Meren of Clan Nel Toth{B}{G}2,036 decks$450 median · power 6.1
Grist, Voracious Larva{B}{G}196 decks$243 median · power 5.3
Aatchik, Emerald Radian{B}{G}152 decks$304 median · power 4.5
Beledros Witherbloom{B}{G}249 decks$513 median · power 5.8
Gorma, the Gullet{B}{G}253 decks$260 median · power 5.4
Jenova, Ancient Calamity{B}{G}633 decks$342 median · power 4.7