
Soundwave, Sonic Spy commander decks
We track 107 decks led by Soundwave, Sonic Spy.
Deck numbers as of November 8, 2026 · refreshed weekly
0.01% of the 859,743 legal decks we track.
Most cost $73 to $2,588.
Most rate 4.4 to 8.0 on the 1 to 10 EDH power level scale.
Most score 2.7 to 5.5 out of 10.
Most often built as tokens (57%), then midrange (21%).
Real Soundwave, Sonic Spy decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
1 of 3
By bracket
1 of 4
Soundwave, Sonic Spy decks by price and bracket
Deck prices
Decks per price band. Pick a band to see its count. The highlighted band, $300 to $400, holds the median deck at $359. 40 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)24% · 26
- Bracket 2 (Core)11% · 12
- Bracket 3 (Upgraded)35% · 37
- Bracket 4 (Optimized)25% · 27
- Bracket 5 (cEDH)5% · 5
Search Soundwave, Sonic Spy decks by budget and bracket
The deck search narrows every Soundwave, Sonic Spy deck we track by price, power, bracket and salt.
What Soundwave, Sonic Spy decks play
The 40 cards found most often across these 107 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures10
- Run in 46 of these decks (43%), 3% of decks that could run it.
- Run in 45 of these decks (42%), under 1% of decks that could run it.
- Run in 44 of these decks (41%), 3% of decks that could run it.
- Run in 40 of these decks (37%), under 1% of decks that could run it.
- Run in 40 of these decks (37%), 1% of decks that could run it.
- Run in 38 of these decks (36%), 9% of decks that could run it.
4 more creaturesFewer creatures
- Run in 37 of these decks (35%), 2% of decks that could run it.
- Run in 37 of these decks (35%), 6% of decks that could run it.
- Run in 37 of these decks (35%), 1% of decks that could run it.
- Run in 36 of these decks (34%), 2% of decks that could run it.
Instants5
- Run in 54 of these decks (51%), 46% of decks that could run it.
- Run in 50 of these decks (47%), 50% of decks that could run it.
- Run in 48 of these decks (45%), 51% of decks that could run it.
- Run in 39 of these decks (36%), 23% of decks that could run it.
- Run in 36 of these decks (34%), 8% of decks that could run it.
Artifacts9
- Run in 95 of these decks (89%), 79% of decks that could run it.
- Run in 94 of these decks (88%), 88% of decks that could run it.
- Run in 55 of these decks (51%), 37% of decks that could run it.
- Run in 48 of these decks (45%), 30% of decks that could run it.
- Run in 47 of these decks (44%), 11% of decks that could run it.
- Run in 47 of these decks (44%), 30% of decks that could run it.
3 more artifactsFewer artifacts
- Run in 46 of these decks (43%), 2% of decks that could run it.
- Run in 40 of these decks (37%), 1% of decks that could run it.
- Run in 39 of these decks (36%), 19% of decks that could run it.
Enchantments2
- Run in 64 of these decks (60%), 3% of decks that could run it.
- Run in 44 of these decks (41%), 3% of decks that could run it.
Lands14
- Run in 98 of these decks (92%), 91% of decks that could run it.
- Run in 57 of these decks (53%), 24% of decks that could run it.
- Run in 56 of these decks (52%), 48% of decks that could run it.
- Run in 53 of these decks (50%), 48% of decks that could run it.
- Run in 50 of these decks (47%), 32% of decks that could run it.
- Run in 49 of these decks (46%), 49% of decks that could run it.
8 more landsFewer lands
- Run in 48 of these decks (45%), 47% of decks that could run it.
- Run in 48 of these decks (45%), 22% of decks that could run it.
- Run in 45 of these decks (42%), 28% of decks that could run it.
- Run in 43 of these decks (40%), 33% of decks that could run it.
- Run in 36 of these decks (34%), 36% of decks that could run it.
- Run in 36 of these decks (34%), 26% of decks that could run it.
- Run in 35 of these decks (33%), 36% of decks that could run it.
- Run in 35 of these decks (33%), 19% of decks that could run it.
Cards that set Soundwave decks apart
These show up in Soundwave decks far more often than in other decks that could play them.
- Thopter Spy Network$0.25
60% of these decks, against 3% of other decks that could run it.
42% of these decks, against under 1% of other decks that could run it.
- Mindcrank$10.68
43% of these decks, against 2% of other decks that could run it.
- Marneus Calgar$8.67
43% of these decks, against 3% of other decks that could run it.
41% of these decks, against 3% of other decks that could run it.
- Intangible Virtue$0.16
41% of these decks, against 3% of other decks that could run it.
6 more signature cardsFewer signature cards
- Aven Wind Guide$0.33
37% of these decks, against under 1% of other decks that could run it.
- The Cyber-Controller$0.50
37% of these decks, against 1% of other decks that could run it.
- Altar of the Brood$10.57
37% of these decks, against 1% of other decks that could run it.
- Securitron Squadron$1.30
35% of these decks, against 1% of other decks that could run it.
- Curiosity Crafter$0.34
35% of these decks, against 2% of other decks that could run it.
- Skullclamp$3.31
44% of these decks, against 11% of other decks that could run it.
Soundwave, Sonic Spy combos
52 of these decks (49%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Bloodchief Ascension plus Mindcrank
Infinite mill, lifegain and life loss
11%12 decksSteps on Spellbook(opens in a new tab)Riverchurn Monument plus Singularity Rupture
Infinite mill
10%11 decksSteps on Spellbook(opens in a new tab)Bruvac the Grandiloquent plus Maddening Cacophony
Infinite mill
6%6 decksSteps on Spellbook(opens in a new tab)Cut Your Losses plus Fraying Sanity
Infinite mill
6%6 decksSteps on Spellbook(opens in a new tab)Cut Your Losses plus Riverchurn Monument
Infinite mill
6%6 decksSteps on Spellbook(opens in a new tab)Maddening Cacophony plus Riverchurn Monument
Infinite mill
6%6 decksSteps on Spellbook(opens in a new tab)Ashnod's Altar plus Marneus Calgar plus Mondrak, Glory Dominus
Infinite draw, mana, tokens, ETBs and LTBs
5%5 decksSteps on Spellbook(opens in a new tab)Fraying Sanity plus Maddening Cacophony
Infinite mill
5%5 decksSteps on Spellbook(opens in a new tab)
Commanders like Soundwave, Sonic Spy
Their decks lean on many of the same signature cards as Soundwave decks do.
Elenda and Azor{W}{U}{B}217 decks$347 median · power 5.4
Saruman of Many Colors{W}{U}{B}509 decks$372 median · power 6.1
Alela, Artful Provocateur{W}{U}{B}1,407 decks$472 median · power 5.7
G'raha Tia, Scion Reborn{W}{U}{B}432 decks$358 median · power 5.3
Inquisitor Greyfax{W}{U}{B}197 decks$235 median · power 5.5
Marneus Calgar{W}{U}{B}1,406 decks$959 median · power 7.1
Sydri, Galvanic Genius{W}{U}{B}235 decks$485 median · power 5.7
Urza, Chief Artificer{W}{U}{B}1,763 decks$378 median · power 5.6