
Tinybones, Bauble Burglar commander decks
We track 1,071 decks led by Tinybones, Bauble Burglar.
Deck numbers as of October 5, 2026 · refreshed weekly
0.1% of the 787,845 legal decks we track.
Most cost $72 to $1,178.
Most rate 4.3 to 7.6 on the 1 to 10 EDH power level scale.
Most score 5.8 to 8.9 out of 10.
Most often built as control (25%), then group slug (24%).
Real Tinybones, Bauble Burglar decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
By bracket
- Bracket 1 · Exhibition$78.26price4.1power6.1saltBracket 1 (Exhibition){B}midrangeMore bracket 1 Tinybones decks
- Bracket 3 · Upgraded$765price8.4power8.5saltBracket 3 (Upgraded){B}comboMore bracket 3 Tinybones decks
- Bracket 4 · Optimized$5,353price8.1power10.0saltBracket 4 (Optimized){B}comboMore bracket 4 Tinybones decks
Tinybones, Bauble Burglar decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $200 to $300, holds the median deck at $299. 460 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)15% · 156
- Bracket 2 (Core)12% · 130
- Bracket 3 (Upgraded)45% · 480
- Bracket 4 (Optimized)25% · 272
- Bracket 5 (cEDH)3% · 33
Search Tinybones, Bauble Burglar decks by budget and bracket
The deck search narrows every Tinybones, Bauble Burglar deck we track by price, power, bracket and salt.
What Tinybones, Bauble Burglar decks play
The 40 cards found most often across these 1,071 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures14
- Run in 770 of these decks (72%), 1% of decks that could run it.
- Run in 720 of these decks (67%), 2% of decks that could run it.
- Run in 670 of these decks (63%), 1% of decks that could run it.
- Run in 660 of these decks (62%), 1% of decks that could run it.
- Run in 553 of these decks (52%), 1% of decks that could run it.
- Run in 550 of these decks (51%), 1% of decks that could run it.
8 more creaturesFewer creatures
- Run in 548 of these decks (51%), 1% of decks that could run it.
- Run in 540 of these decks (50%), 1% of decks that could run it.
- Run in 520 of these decks (49%), 1% of decks that could run it.
- Run in 519 of these decks (49%), 5% of decks that could run it.
- Run in 484 of these decks (45%), 3% of decks that could run it.
- Run in 472 of these decks (44%), 2% of decks that could run it.
- Run in 448 of these decks (42%), 1% of decks that could run it.
- Run in 432 of these decks (40%), 1% of decks that could run it.
Instants1
- Run in 790 of these decks (74%), 34% of decks that could run it.
Sorceries7
- Run in 786 of these decks (73%), 3% of decks that could run it.
- Run in 698 of these decks (65%), 1% of decks that could run it.
- Run in 678 of these decks (63%), 3% of decks that could run it.
- Run in 576 of these decks (54%), under 1% of decks that could run it.
- Run in 568 of these decks (53%), 1% of decks that could run it.
- Run in 524 of these decks (49%), 17% of decks that could run it.
- Run in 477 of these decks (45%), under 1% of decks that could run it.
Artifacts4
- Run in 983 of these decks (92%), 86% of decks that could run it.
- Run in 715 of these decks (67%), 2% of decks that could run it.
- Run in 714 of these decks (67%), 56% of decks that could run it.
- Run in 659 of these decks (62%), 17% of decks that could run it.
Enchantments10
- Run in 901 of these decks (84%), 3% of decks that could run it.
- Run in 790 of these decks (74%), 1% of decks that could run it.
- Run in 783 of these decks (73%), 3% of decks that could run it.
- Run in 735 of these decks (69%), 1% of decks that could run it.
- Run in 613 of these decks (57%), 1% of decks that could run it.
- Run in 612 of these decks (57%), 1% of decks that could run it.
4 more enchantmentsFewer enchantments
- Run in 570 of these decks (53%), 2% of decks that could run it.
- Run in 537 of these decks (50%), 1% of decks that could run it.
- Run in 473 of these decks (44%), 1% of decks that could run it.
- Run in 427 of these decks (40%), 1% of decks that could run it.
Planeswalkers1
- Run in 454 of these decks (42%), 1% of decks that could run it.
Lands3
- Run in 654 of these decks (61%), 6% of decks that could run it.
- Run in 503 of these decks (47%), 10% of decks that could run it.
- Run in 481 of these decks (45%), 31% of decks that could run it.
Cards that set Tinybones decks apart
These show up in Tinybones decks far more often than in other decks that could play them.
- Waste Not$5.05
84% of these decks, against 3% of other decks that could run it.
- Bandit's Talent$0.38
74% of these decks, against 1% of other decks that could run it.
- Burglar Rat$0.20
72% of these decks, against 1% of other decks that could run it.
- Syphon Mind$0.28
73% of these decks, against 3% of other decks that could run it.
- Painful Quandary$1.58
73% of these decks, against 3% of other decks that could run it.
- Oppression$3.50
69% of these decks, against 1% of other decks that could run it.
6 more signature cardsFewer signature cards
67% of these decks, against 2% of other decks that could run it.
- Geth's Grimoire$8.49
67% of these decks, against 2% of other decks that could run it.
- Vicious Rumors$0.31
65% of these decks, against 1% of other decks that could run it.
- The Raven Man$0.36
63% of these decks, against 1% of other decks that could run it.
- Dark Deal$2.11
63% of these decks, against 3% of other decks that could run it.
- Virus Beetle$0.14
62% of these decks, against 1% of other decks that could run it.
Tinybones, Bauble Burglar combos
329 of these decks (31%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Chain of SmogplusProfessor Onyx
Infinite lifegain and life loss
10%109 decksSteps on Spellbook(opens in a new tab)Bloodchief AscensionplusMindcrank
Infinite mill, lifegain and life loss
7%78 decksSteps on Spellbook(opens in a new tab)Peer into the AbyssplusSheoldred, the Apocalypse
Infinite draw and life loss, wins the game
4%37 decksSteps on Spellbook(opens in a new tab)Peer into the AbyssplusUnderworld Dreams
Wins the game
4%37 decksSteps on Spellbook(opens in a new tab)Aetherflux ReservoirplusBolas's CitadelplusSensei's Divining Top
Infinite draw, damage, lifegain and storm count
3%34 decksSteps on Spellbook(opens in a new tab)Orcish BowmastersplusPeer into the Abyss
Infinite draw and damage, wins the game
3%32 decksSteps on Spellbook(opens in a new tab)Bolas's CitadelplusSensei's Divining TopplusSheoldred, the Apocalypse
Infinite draw, lifegain and storm count
3%29 decksSteps on Spellbook(opens in a new tab)Chain of SmogplusProfessor Onyx
Infinite lifegain and life loss
3%28 decksSteps on Spellbook(opens in a new tab)
Commanders like Tinybones, Bauble Burglar
Their decks lean on many of the same signature cards as Tinybones decks do.
Tinybones, Trinket Thief{B}528 decks$553 median · power 6.5
Aclazotz, Deepest Betrayal{B}192 decks$333 median · power 6.4
Tinybones, the Pickpocket{B}145 decks$361 median · power 6.1
Tergrid, God of Fright{B}1,546 decks$535 median · power 6.7
The Raven Man{B}120 decks$262 median · power 5.3
Sheoldred{B}149 decks$638 median · power 6.7
Starscream, Power Hungry{B}111 decks$420 median · power 6.5
Valgavoth, Terror Eater{B}290 decks$668 median · power 6.5