
Valduk, Keeper of the Flame commander decks
We track 176 decks led by Valduk, Keeper of the Flame.
Deck numbers as of October 5, 2026 · refreshed weekly
0.02% of the 787,845 legal decks we track.
Most cost $27 to $608.
Most rate 4.3 to 7.0 on the 1 to 10 EDH power level scale.
Most score 1.9 to 3.8 out of 10.
Most often built as voltron (51%), then tokens (23%).
Real Valduk, Keeper of the Flame decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
By bracket
- Bracket 1 · Exhibition$104price4.8power2.7saltBracket 1 (Exhibition){R}midrangeMore bracket 1 Valduk decks
- Bracket 3 · Upgraded$119price4.9power3.1saltBracket 3 (Upgraded){R}midrangeMore bracket 3 Valduk decks
- Bracket 4 · Optimized$264price5.9power2.9saltBracket 4 (Optimized){R}midrangeMore bracket 4 Valduk decks
Valduk, Keeper of the Flame decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $200 to $300, holds the median deck at $212. 94 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)32% · 57
- Bracket 2 (Core)23% · 41
- Bracket 3 (Upgraded)34% · 59
- Bracket 4 (Optimized)11% · 19
- Bracket 5 (cEDH)0% · 0
Search Valduk, Keeper of the Flame decks by budget and bracket
The deck search narrows every Valduk, Keeper of the Flame deck we track by price, power, bracket and salt.
What Valduk, Keeper of the Flame decks play
The 40 cards found most often across these 176 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures8
- Run in 96 of these decks (55%), 5% of decks that could run it.
- Run in 74 of these decks (42%), 2% of decks that could run it.
- Run in 66 of these decks (38%), 2% of decks that could run it.
- Run in 63 of these decks (36%), 8% of decks that could run it.
- Run in 62 of these decks (35%), 1% of decks that could run it.
- Run in 61 of these decks (35%), under 1% of decks that could run it.
- Run in 61 of these decks (35%), 3% of decks that could run it.
- Run in 60 of these decks (34%), 2% of decks that could run it.
Instants4
- Run in 89 of these decks (51%), 29% of decks that could run it.
- Run in 76 of these decks (43%), 13% of decks that could run it.
- Run in 62 of these decks (35%), 10% of decks that could run it.
- Run in 59 of these decks (34%), 9% of decks that could run it.
Sorceries1
- Run in 68 of these decks (39%), 35% of decks that could run it.
Artifacts20
- Run in 138 of these decks (78%), 86% of decks that could run it.
- Run in 123 of these decks (70%), 33% of decks that could run it.
- Run in 103 of these decks (59%), 15% of decks that could run it.
- Run in 102 of these decks (58%), under 1% of decks that could run it.
- Run in 96 of these decks (55%), 1% of decks that could run it.
- Run in 93 of these decks (53%), 3% of decks that could run it.
14 more artifactsFewer artifacts
- Run in 92 of these decks (52%), 56% of decks that could run it.
- Run in 84 of these decks (48%), 1% of decks that could run it.
- Run in 84 of these decks (48%), 2% of decks that could run it.
- Run in 83 of these decks (47%), 1% of decks that could run it.
- Run in 77 of these decks (44%), 26% of decks that could run it.
- Run in 74 of these decks (42%), 1% of decks that could run it.
- Run in 71 of these decks (40%), 1% of decks that could run it.
- Run in 71 of these decks (40%), 6% of decks that could run it.
- Run in 70 of these decks (40%), 2% of decks that could run it.
- Run in 70 of these decks (40%), 3% of decks that could run it.
- Run in 69 of these decks (39%), 1% of decks that could run it.
- Run in 66 of these decks (38%), 5% of decks that could run it.
- Run in 65 of these decks (37%), 3% of decks that could run it.
- Run in 62 of these decks (35%), 6% of decks that could run it.
Enchantments4
- Run in 115 of these decks (65%), 10% of decks that could run it.
- Run in 104 of these decks (59%), 2% of decks that could run it.
- Run in 83 of these decks (47%), under 1% of decks that could run it.
- Run in 78 of these decks (44%), 4% of decks that could run it.
Lands3
- Run in 92 of these decks (52%), 25% of decks that could run it.
- Run in 73 of these decks (42%), 12% of decks that could run it.
- Run in 58 of these decks (33%), 3% of decks that could run it.
Cards that set Valduk decks apart
These show up in Valduk decks far more often than in other decks that could play them.
- Leather Armor$0.20
58% of these decks, against under 1% of other decks that could run it.
- Sticky Fingers$0.23
59% of these decks, against 2% of other decks that could run it.
- Impact Tremors$2.60
65% of these decks, against 10% of other decks that could run it.
- Bone Saw$0.09
55% of these decks, against 1% of other decks that could run it.
- Harmonic Prodigy$4.57
55% of these decks, against 5% of other decks that could run it.
- Mask of Memory$0.32
53% of these decks, against 3% of other decks that could run it.
6 more signature cardsFewer signature cards
- Dragon Mantle$0.13
47% of these decks, against under 1% of other decks that could run it.
- Hero's Blade$0.18
48% of these decks, against 1% of other decks that could run it.
- Explorer's Scope$0.16
47% of these decks, against 1% of other decks that could run it.
- Thran Power Suit$1.00
48% of these decks, against 2% of other decks that could run it.
- Skullclamp$4.85
59% of these decks, against 15% of other decks that could run it.
- Beamtown Beatstick$0.68
42% of these decks, against 1% of other decks that could run it.
Valduk, Keeper of the Flame combos
62 of these decks (35%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Aggravated AssaultplusSword of Feast and Famine
Infinite combat
20%35 decksSteps on Spellbook(opens in a new tab)Breath of FuryplusValduk, Keeper of the Flame
Infinite damage, combat, ETBs, LTBs and untaps
19%34 decksSteps on Spellbook(opens in a new tab)Aggravated AssaultplusThe Reaver Cleaver
Infinite mana, damage, combat and untaps
10%17 decksSteps on Spellbook(opens in a new tab)Aggravated AssaultplusNeheb, the Eternal
Infinite combat, mana and untaps
7%13 decksSteps on Spellbook(opens in a new tab)Godo, Bandit WarlordplusHelm of the Host
Infinite combat, ETBs and LTBs, put_all_from_library_onto_battlefield
6%10 decksSteps on Spellbook(opens in a new tab)Combat CelebrantplusHelm of the Host
Infinite combat, ETBs, tokens and untaps
3%6 decksSteps on Spellbook(opens in a new tab)Aggravated AssaultplusPhyrexian AltarplusValduk, Keeper of the Flame
Infinite mana, combat, tokens with haste, ETBs, LTBs and untaps
3%5 decksSteps on Spellbook(opens in a new tab)Breath of FuryplusHelm of the Host
Infinite damage, combat, ETBs, LTBs and untaps
3%5 decksSteps on Spellbook(opens in a new tab)
Commanders like Valduk, Keeper of the Flame
Their decks lean on many of the same signature cards as Valduk decks do.
Alexios, Deimos of Kosmos{R}689 decks$292 median · power 5.6
Gilgamesh, Master-at-Arms{R}300 decks$472 median · power 6.1
Vincent, Vengeful Atoner{R}176 decks$389 median · power 5.5
Krenko, Tin Street Kingpin{R}135 decks$216 median · power 4.8
Delina, Wild Mage{R}178 decks$349 median · power 5.6
Slicer, Hired Muscle{R}560 decks$438 median · power 6.5
Zurzoth, Chaos Rider{R}229 decks$342 median · power 5.4
General Kreat, the Boltbringer{R}221 decks$274 median · power 5.9