
Velomachus Lorehold commander decks
We track 101 decks led by Velomachus Lorehold.
Deck numbers as of November 8, 2026 · refreshed weekly
0.01% of the 859,743 legal decks we track.
Most cost $95 to $1,904.
Most rate 4.0 to 8.1 on the 1 to 10 EDH power level scale.
Most score 2.9 to 7.4 out of 10.
Most often built as combat (36%), then midrange (17%).
Real Velomachus Lorehold decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
1 of 3
By bracket
1 of 4
Velomachus Lorehold decks by price and bracket
Deck prices
Decks per price band. Pick a band to see its count. The highlighted band, $300 to $400, holds the median deck at $376. 35 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)22% · 22
- Bracket 2 (Core)11% · 11
- Bracket 3 (Upgraded)34% · 34
- Bracket 4 (Optimized)27% · 27
- Bracket 5 (cEDH)7% · 7
Search Velomachus Lorehold decks by budget and bracket
The deck search narrows every Velomachus Lorehold deck we track by price, power, bracket and salt.
What Velomachus Lorehold decks play
The 40 cards found most often across these 101 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures2
- Run in 36 of these decks (36%), 11% of decks that could run it.
- Run in 34 of these decks (34%), 2% of decks that could run it.
Instants12
- Run in 54 of these decks (54%), 51% of decks that could run it.
- Run in 51 of these decks (51%), 12% of decks that could run it.
- Run in 50 of these decks (50%), 50% of decks that could run it.
- Run in 49 of these decks (49%), 30% of decks that could run it.
- Run in 49 of these decks (49%), 1% of decks that could run it.
- Run in 45 of these decks (45%), 1% of decks that could run it.
6 more instantsFewer instants
- Run in 44 of these decks (44%), 8% of decks that could run it.
- Run in 41 of these decks (41%), 22% of decks that could run it.
- Run in 41 of these decks (41%), 20% of decks that could run it.
- Run in 40 of these decks (40%), 9% of decks that could run it.
- Run in 33 of these decks (33%), 23% of decks that could run it.
- Run in 32 of these decks (32%), 1% of decks that could run it.
Sorceries7
- Run in 59 of these decks (58%), 1% of decks that could run it.
- Run in 54 of these decks (54%), 16% of decks that could run it.
- Run in 47 of these decks (47%), 4% of decks that could run it.
- Run in 45 of these decks (45%), 2% of decks that could run it.
- Run in 45 of these decks (45%), 2% of decks that could run it.
- Run in 40 of these decks (40%), 19% of decks that could run it.
- Run in 33 of these decks (33%), 1% of decks that could run it.
Artifacts6
- Run in 94 of these decks (93%), 88% of decks that could run it.
- Run in 89 of these decks (88%), 79% of decks that could run it.
- Run in 71 of these decks (70%), 26% of decks that could run it.
- Run in 69 of these decks (68%), 16% of decks that could run it.
- Run in 42 of these decks (42%), 10% of decks that could run it.
- Run in 37 of these decks (37%), 26% of decks that could run it.
Enchantments1
- Run in 34 of these decks (34%), 25% of decks that could run it.
Lands12
- Run in 92 of these decks (91%), 91% of decks that could run it.
- Run in 67 of these decks (66%), 37% of decks that could run it.
- Run in 66 of these decks (65%), 34% of decks that could run it.
- Run in 58 of these decks (57%), 44% of decks that could run it.
- Run in 52 of these decks (52%), 18% of decks that could run it.
- Run in 50 of these decks (50%), 17% of decks that could run it.
6 more landsFewer lands
- Run in 47 of these decks (47%), 14% of decks that could run it.
- Run in 46 of these decks (46%), 24% of decks that could run it.
- Run in 42 of these decks (42%), 15% of decks that could run it.
- Run in 39 of these decks (39%), 9% of decks that could run it.
- Run in 33 of these decks (33%), 13% of decks that could run it.
- Run in 32 of these decks (32%), 8% of decks that could run it.
Cards that set Velomachus Lorehold decks apart
These show up in Velomachus Lorehold decks far more often than in other decks that could play them.
- World at War$3.37
58% of these decks, against 1% of other decks that could run it.
- Boros Signet$0.55
68% of these decks, against 16% of other decks that could run it.
- Savage Beating$10.09
49% of these decks, against 1% of other decks that could run it.
70% of these decks, against 26% of other decks that could run it.
- Invoke Calamity$0.34
45% of these decks, against 1% of other decks that could run it.
- Mizzix's Mastery$3.96
47% of these decks, against 4% of other decks that could run it.
6 more signature cardsFewer signature cards
- Relentless Assault$2.22
45% of these decks, against 2% of other decks that could run it.
- Seize the Day$1.34
45% of these decks, against 2% of other decks that could run it.
- Big Score$0.50
51% of these decks, against 12% of other decks that could run it.
- Faithless Looting$0.39
54% of these decks, against 16% of other decks that could run it.
- Unexpected Windfall$1.96
44% of these decks, against 8% of other decks that could run it.
- Rugged Prairie$0.30
52% of these decks, against 18% of other decks that could run it.
Velomachus Lorehold combos
53 of these decks (52%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Savage Beating plus Surge to Victory
Infinite damage, combat, storm count and untaps
9%9 decksSteps on Spellbook(opens in a new tab)Savage Beating plus Surge to Victory
Infinite damage, combat, storm count and untaps
8%8 decksSteps on Spellbook(opens in a new tab)Godo, Bandit Warlord plus Helm of the Host
Infinite combat, ETBs and LTBs, put all from library onto battlefield
7%7 decksSteps on Spellbook(opens in a new tab)Aurelia, the Warleader plus Helm of the Host
Infinite combat, tokens with haste, ETBs and untaps
6%6 decksSteps on Spellbook(opens in a new tab)Aggravated Assault plus The Reaver Cleaver
Infinite mana, damage, combat and untaps
5%5 decksSteps on Spellbook(opens in a new tab)Combat Celebrant plus Helm of the Host
Infinite combat, ETBs, tokens and untaps
5%5 decksSteps on Spellbook(opens in a new tab)Dualcaster Mage plus Molten Duplication
Infinite LTBs, ETBs and tokens with haste
5%5 decksSteps on Spellbook(opens in a new tab)
Commanders like Velomachus Lorehold
Their decks lean on many of the same signature cards as Velomachus Lorehold decks do.
Aisha of Sparks and Smoke{W}{R}100 decks$347 median · power 5.0
Otharri, Suns' Glory{W}{R}400 decks$410 median · power 4.9
Aurelia, the Law Above{W}{R}207 decks$302 median · power 5.2
General Ferrous Rokiric{W}{R}315 decks$141 median · power 4.2
Lorehold, the Historian{W}{R}872 decks$504 median · power 5.5
Firesong and Sunspeaker{W}{R}238 decks$256 median · power 5.9
Gisela, Blade of Goldnight{W}{R}234 decks$390 median · power 5.1
Phlage, Titan of Fire's Fury{W}{R}128 decks$375 median · power 5.4