
Witch-king of Angmar commander decks
We track 118 decks led by Witch-king of Angmar.
Deck numbers as of October 5, 2026 · refreshed weekly
0.01% of the 787,845 legal decks we track.
Most cost $173 to $1,337.
Most rate 4.4 to 8.6 on the 1 to 10 EDH power level scale.
Most score 3.6 to 6.5 out of 10.
Most often built as combat (32%), then stax (16%).
Real Witch-king of Angmar decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
- Typical build$710price4.7power4.9saltBracket 2 (Core){B}midrangeFind more Witch-king of Angmar decks
- High-end build$1,337price4.7power5.4saltBracket 3 (Upgraded){B}midrangeFind more Witch-king of Angmar decks
By bracket
- Bracket 1 · Exhibition$670price5.7power2.8saltBracket 1 (Exhibition){B}midrangeMore bracket 1 Witch-king of Angmar decks
- Bracket 3 · Upgraded$887price6.1power4.0saltBracket 3 (Upgraded){B}midrangeMore bracket 3 Witch-king of Angmar decks
- Bracket 4 · Optimized$2,171price7.3power5.1saltBracket 4 (Optimized){B}controlMore bracket 4 Witch-king of Angmar decks
Witch-king of Angmar decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $500 to $750, holds the median deck at $673. 16 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)9% · 11
- Bracket 2 (Core)7% · 8
- Bracket 3 (Upgraded)58% · 68
- Bracket 4 (Optimized)21% · 25
- Bracket 5 (cEDH)5% · 6
Search Witch-king of Angmar decks by budget and bracket
The deck search narrows every Witch-king of Angmar deck we track by price, power, bracket and salt.
What Witch-king of Angmar decks play
The 40 cards found most often across these 118 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures7
- Run in 68 of these decks (58%), 5% of decks that could run it.
- Run in 58 of these decks (49%), 1% of decks that could run it.
- Run in 44 of these decks (37%), 2% of decks that could run it.
- Run in 44 of these decks (37%), 9% of decks that could run it.
- Run in 44 of these decks (37%), under 1% of decks that could run it.
- Run in 37 of these decks (31%), under 1% of decks that could run it.
- Run in 35 of these decks (30%), 11% of decks that could run it.
Instants6
- Run in 92 of these decks (78%), 34% of decks that could run it.
- Run in 47 of these decks (40%), 8% of decks that could run it.
- Run in 45 of these decks (38%), 6% of decks that could run it.
- Run in 44 of these decks (37%), 9% of decks that could run it.
- Run in 36 of these decks (31%), 19% of decks that could run it.
- Run in 35 of these decks (30%), 11% of decks that could run it.
Sorceries10
- Run in 75 of these decks (64%), 17% of decks that could run it.
- Run in 69 of these decks (59%), 17% of decks that could run it.
- Run in 52 of these decks (44%), 13% of decks that could run it.
- Run in 47 of these decks (40%), 23% of decks that could run it.
- Run in 42 of these decks (36%), 25% of decks that could run it.
- Run in 41 of these decks (35%), 6% of decks that could run it.
4 more sorceriesFewer sorceries
- Run in 40 of these decks (34%), 6% of decks that could run it.
- Run in 38 of these decks (32%), 3% of decks that could run it.
- Run in 36 of these decks (31%), 6% of decks that could run it.
- Run in 35 of these decks (30%), 8% of decks that could run it.
Artifacts6
- Run in 105 of these decks (89%), 86% of decks that could run it.
- Run in 91 of these decks (77%), 17% of decks that could run it.
- Run in 75 of these decks (64%), 56% of decks that could run it.
- Run in 56 of these decks (48%), 15% of decks that could run it.
- Run in 45 of these decks (38%), 26% of decks that could run it.
- Run in 35 of these decks (30%), under 1% of decks that could run it.
Enchantments5
- Run in 71 of these decks (60%), 2% of decks that could run it.
- Run in 51 of these decks (43%), 11% of decks that could run it.
- Run in 46 of these decks (39%), 15% of decks that could run it.
- Run in 38 of these decks (32%), 4% of decks that could run it.
- Run in 37 of these decks (31%), 15% of decks that could run it.
Lands6
- Run in 78 of these decks (66%), 10% of decks that could run it.
- Run in 58 of these decks (49%), 11% of decks that could run it.
- Run in 51 of these decks (43%), 31% of decks that could run it.
- Run in 44 of these decks (37%), 3% of decks that could run it.
- Run in 41 of these decks (35%), 25% of decks that could run it.
- Run in 38 of these decks (32%), 25% of decks that could run it.
Cards that set Witch-king of Angmar decks apart
These show up in Witch-king of Angmar decks far more often than in other decks that could play them.
- Jet Medallion$12.40
77% of these decks, against 17% of other decks that could run it.
- Call of the Ring$4.91
60% of these decks, against 2% of other decks that could run it.
- Cabal Coffers$20.59
66% of these decks, against 10% of other decks that could run it.
- Crypt Ghast$12.69
58% of these decks, against 5% of other decks that could run it.
- Nazgûl$17.44
49% of these decks, against 1% of other decks that could run it.
- Feed the Swarm$0.19
64% of these decks, against 17% of other decks that could run it.
6 more signature cardsFewer signature cards
- Dark Ritual$4.44
78% of these decks, against 34% of other decks that could run it.
- Reanimate$6.61
59% of these decks, against 17% of other decks that could run it.
- Urborg, Tomb of Yawgmoth$55.11
49% of these decks, against 11% of other decks that could run it.
- Ringwraiths$1.42
37% of these decks, against under 1% of other decks that could run it.
- Archfiend of Ifnir$0.38
37% of these decks, against 2% of other decks that could run it.
- Cabal Stronghold$12.34
37% of these decks, against 3% of other decks that could run it.
Witch-king of Angmar combos
57 of these decks (48%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Asmodeus the ArchfiendplusNecrotic OozeplusSkirge Familiar
Infinite draw, looting and mana
17%20 decksSteps on Spellbook(opens in a new tab)Orcish BowmastersplusPeer into the Abyss
Infinite counters, draw and damage, wins the game
13%15 decksSteps on Spellbook(opens in a new tab)Mikaeus, the UnhallowedplusTriskelion
Infinite damage, ETBs and LTBs
12%14 decksSteps on Spellbook(opens in a new tab)Exquisite BloodplusSanguine Bond
Infinite lifegain and life loss
9%10 decksSteps on Spellbook(opens in a new tab)Bloodthirsty ConquerorplusVito, Thorn of the Dusk Rose
Infinite lifegain and life loss
7%8 decksSteps on Spellbook(opens in a new tab)Chain of SmogplusProfessor Onyx
Infinite lifegain and life loss
7%8 decksSteps on Spellbook(opens in a new tab)Exquisite BloodplusVito, Thorn of the Dusk Rose
Infinite lifegain and life loss
6%7 decksSteps on Spellbook(opens in a new tab)Mikaeus, the UnhallowedplusWalking Ballista
Infinite ETBs and LTBs
6%7 decksSteps on Spellbook(opens in a new tab)
Commanders like Witch-king of Angmar
Their decks lean on many of the same signature cards as Witch-king of Angmar decks do.
Chainer, Dementia Master{B}174 decks$540 median · power 7.0
Sheoldred, Whispering One{B}108 decks$529 median · power 6.0
Erebos, God of the Dead{B}109 decks$616 median · power 6.4
Koh, the Face Stealer{B}133 decks$764 median · power 6.6
Valgavoth, Terror Eater{B}290 decks$668 median · power 6.5
Zenos yae Galvus{B}391 decks$588 median · power 6.4
Vilis, Broker of Blood{B}104 decks$536 median · power 6.5
Baron Helmut Zemo{B}172 decks$536 median · power 8.0