
Super-Skrull commander decks
We track 142 decks led by Super-Skrull.
Deck numbers as of October 5, 2026 · refreshed weekly
0.02% of the 787,845 legal decks we track.
Most cost $130 to $10,743.
Most rate 4.4 to 8.6 on the 1 to 10 EDH power level scale.
Most score 2.7 to 10.0 out of 10.
Most often built as midrange (39%), then control (17%).
Real Super-Skrull decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
- Budget build$135price4.1power2.4saltBracket 2 (Core){W}{U}{B}{R}{G}comboFind more Super-Skrull decks
- Typical build$960price7.2power4.3saltBracket 4 (Optimized){W}{U}{B}{R}{G}comboFind more Super-Skrull decks
- High-end build$10,670price8.6power10.0saltBracket 5 (cEDH){W}{U}{B}{R}{G}comboFind more Super-Skrull decks
By bracket
- Bracket 2 · Core$936price5.7power4.0saltBracket 2 (Core){W}{U}{B}{R}{G}midrangeMore bracket 2 Super-Skrull decks
- Bracket 3 · Upgraded$494price6.2power3.6saltBracket 3 (Upgraded){W}{U}{B}{R}{G}midrangeMore bracket 3 Super-Skrull decks
- Bracket 4 · Optimized$592price5.6power4.0saltBracket 4 (Optimized){W}{U}{B}{R}{G}midrangeMore bracket 4 Super-Skrull decks
- Bracket 5 · cEDH$12,769price8.6power10.0saltBracket 5 (cEDH){W}{U}{B}{R}{G}comboMore bracket 5 Super-Skrull decks
Super-Skrull decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $750 to $1,000, holds the median deck at $904. 25 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)5% · 7
- Bracket 2 (Core)13% · 18
- Bracket 3 (Upgraded)35% · 49
- Bracket 4 (Optimized)26% · 37
- Bracket 5 (cEDH)22% · 31
Search Super-Skrull decks by budget and bracket
The deck search narrows every Super-Skrull deck we track by price, power, bracket and salt.
What Super-Skrull decks play
The 40 cards found most often across these 142 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures14
- Run in 89 of these decks (63%), 2% of decks that could run it.
- Run in 89 of these decks (63%), 2% of decks that could run it.
- Run in 78 of these decks (55%), 34% of decks that could run it.
- Run in 69 of these decks (49%), 12% of decks that could run it.
- Run in 66 of these decks (47%), 7% of decks that could run it.
- Run in 62 of these decks (44%), 9% of decks that could run it.
8 more creaturesFewer creatures
- Run in 60 of these decks (42%), 7% of decks that could run it.
- Run in 59 of these decks (42%), 13% of decks that could run it.
- Run in 56 of these decks (39%), 1% of decks that could run it.
- Run in 56 of these decks (39%), 2% of decks that could run it.
- Run in 55 of these decks (39%), 1% of decks that could run it.
- Run in 55 of these decks (39%), 10% of decks that could run it.
- Run in 54 of these decks (38%), 28% of decks that could run it.
- Run in 52 of these decks (37%), 24% of decks that could run it.
Instants3
- Run in 68 of these decks (48%), 34% of decks that could run it.
- Run in 58 of these decks (41%), 35% of decks that could run it.
- Run in 55 of these decks (39%), 46% of decks that could run it.
Sorceries3
- Run in 62 of these decks (44%), 36% of decks that could run it.
- Run in 61 of these decks (43%), 33% of decks that could run it.
- Run in 59 of these decks (42%), 26% of decks that could run it.
Artifacts4
- Run in 127 of these decks (89%), 88% of decks that could run it.
- Run in 115 of these decks (81%), 79% of decks that could run it.
- Run in 71 of these decks (50%), 10% of decks that could run it.
- Run in 60 of these decks (42%), 26% of decks that could run it.
Enchantments2
- Run in 100 of these decks (70%), 3% of decks that could run it.
- Run in 62 of these decks (44%), 5% of decks that could run it.
Lands14
- Run in 126 of these decks (89%), 91% of decks that could run it.
- Run in 99 of these decks (70%), 48% of decks that could run it.
- Run in 66 of these decks (47%), 19% of decks that could run it.
- Run in 66 of these decks (47%), 49% of decks that could run it.
- Run in 63 of these decks (44%), 48% of decks that could run it.
- Run in 62 of these decks (44%), 48% of decks that could run it.
8 more landsFewer lands
- Run in 60 of these decks (42%), 18% of decks that could run it.
- Run in 60 of these decks (42%), 16% of decks that could run it.
- Run in 59 of these decks (42%), 49% of decks that could run it.
- Run in 58 of these decks (41%), 47% of decks that could run it.
- Run in 55 of these decks (39%), 14% of decks that could run it.
- Run in 55 of these decks (39%), 12% of decks that could run it.
- Run in 54 of these decks (38%), 17% of decks that could run it.
- Run in 54 of these decks (38%), 16% of decks that could run it.
Cards that set Super-Skrull decks apart
These show up in Super-Skrull decks far more often than in other decks that could play them.
- Training Grounds$4.30
70% of these decks, against 3% of other decks that could run it.
- Biomancer's Familiar$2.25
63% of these decks, against 2% of other decks that could run it.
- Zirda, the Dawnwaker$1.60
63% of these decks, against 2% of other decks that could run it.
- Enduring Vitality$15.08
47% of these decks, against 7% of other decks that could run it.
- Chromatic Lantern$0.35
50% of these decks, against 10% of other decks that could run it.
- Cryptolith Rite$8.90
44% of these decks, against 5% of other decks that could run it.
6 more signature cardsFewer signature cards
39% of these decks, against 1% of other decks that could run it.
- Axebane Guardian$0.15
39% of these decks, against 1% of other decks that could run it.
39% of these decks, against 2% of other decks that could run it.
- Bloom Tender$13.06
49% of these decks, against 12% of other decks that could run it.
- Overgrown Battlement$0.27
37% of these decks, against 1% of other decks that could run it.
- Kinnan, Bonder Prodigy$15.06
42% of these decks, against 7% of other decks that could run it.
Super-Skrull combos
113 of these decks (80%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Smothering TitheplusSuper-SkrullplusTraining Grounds
Infinite draw
25%35 decksSteps on Spellbook(opens in a new tab)Biomancer's FamiliarplusSmothering TitheplusSuper-Skrull
Infinite draw
23%33 decksSteps on Spellbook(opens in a new tab)Smothering TitheplusSuper-SkrullplusZirda, the Dawnwaker
Infinite draw
21%30 decksSteps on Spellbook(opens in a new tab)Axebane GuardianplusHigh Alert
Infinite mana and untaps
17%24 decksSteps on Spellbook(opens in a new tab)Faerie MastermindplusSmothering TitheplusTraining Grounds
Infinite draw and mana
16%23 decksSteps on Spellbook(opens in a new tab)Biomancer's FamiliarplusFaerie MastermindplusSmothering Tithe
Infinite draw and mana
15%21 decksSteps on Spellbook(opens in a new tab)Infinite mana
14%20 decksSteps on Spellbook(opens in a new tab)Infinite mana
13%18 decksSteps on Spellbook(opens in a new tab)
Commanders like Super-Skrull
Their decks lean on many of the same signature cards as Super-Skrull decks do.
Kenrith, the Returned King{W}{U}{B}{R}{G}3,069 decks$714 median · power 6.3
Tazri, Stalwart Survivor{W}{U}{B}{R}{G}100 decks$356 median · power 5.4
Garth One-Eye{W}{U}{B}{R}{G}356 decks$539 median · power 6.2
Sisay, Weatherlight Captain{W}{U}{B}{R}{G}1,840 decks$1,955 median · power 8.4
Esika, God of the Tree{W}{U}{B}{R}{G}2,087 decks$911 median · power 6.5
Najeela, the Blade-Blossom{W}{U}{B}{R}{G}1,644 decks$1,005 median · power 6.8
Niv-Mizzet, Guildpact{W}{U}{B}{R}{G}229 decks$437 median · power 6.3
Scion of the Ur-Dragon{W}{U}{B}{R}{G}505 decks$1,257 median · power 8.0