
The Reality Chip commander decks
We track 158 decks led by The Reality Chip.
Deck numbers as of October 5, 2026 · refreshed weekly
0.02% of the 787,845 legal decks we track.
Most cost $102 to $3,397.
Most rate 4.9 to 8.6 on the 1 to 10 EDH power level scale.
Most score 2.6 to 7.0 out of 10.
Most often built as control (43%), then midrange (23%).
Real The Reality Chip decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
By bracket
- Bracket 1 · Exhibition$89.57price4.3power2.4saltBracket 1 (Exhibition){U}midrangeMore bracket 1 The Reality Chip decks
- Bracket 2 · Core$145price5.5power2.8saltBracket 2 (Core){U}comboMore bracket 2 The Reality Chip decks
- Bracket 3 · Upgraded$314price7.0power2.7saltBracket 3 (Upgraded){U}midrangeMore bracket 3 The Reality Chip decks
- Bracket 4 · Optimized$1,077price6.2power4.2saltBracket 4 (Optimized){U}comboMore bracket 4 The Reality Chip decks
- Bracket 5 · cEDH$8,015price8.6power6.8saltBracket 5 (cEDH){U}comboMore bracket 5 The Reality Chip decks
The Reality Chip decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $400 to $500, holds the median deck at $429. 47 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)9% · 15
- Bracket 2 (Core)8% · 13
- Bracket 3 (Upgraded)26% · 41
- Bracket 4 (Optimized)37% · 59
- Bracket 5 (cEDH)19% · 30
Search The Reality Chip decks by budget and bracket
The deck search narrows every The Reality Chip deck we track by price, power, bracket and salt.
What The Reality Chip decks play
The 40 cards found most often across these 158 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures13
- Run in 127 of these decks (80%), 6% of decks that could run it.
- Run in 116 of these decks (73%), 8% of decks that could run it.
- Run in 99 of these decks (63%), 5% of decks that could run it.
- Run in 85 of these decks (54%), 2% of decks that could run it.
- Run in 81 of these decks (51%), 3% of decks that could run it.
- Run in 73 of these decks (46%), 4% of decks that could run it.
7 more creaturesFewer creatures
- Run in 69 of these decks (44%), 3% of decks that could run it.
- Run in 67 of these decks (42%), 1% of decks that could run it.
- Run in 66 of these decks (42%), 6% of decks that could run it.
- Run in 63 of these decks (40%), 4% of decks that could run it.
- Run in 62 of these decks (39%), 2% of decks that could run it.
- Run in 60 of these decks (38%), 2% of decks that could run it.
- Run in 57 of these decks (36%), 6% of decks that could run it.
Instants6
- Run in 116 of these decks (73%), 46% of decks that could run it.
- Run in 90 of these decks (57%), 21% of decks that could run it.
- Run in 78 of these decks (49%), 34% of decks that could run it.
- Run in 72 of these decks (46%), 10% of decks that could run it.
- Run in 71 of these decks (45%), 12% of decks that could run it.
- Run in 68 of these decks (43%), 3% of decks that could run it.
Sorceries3
- Run in 82 of these decks (52%), 7% of decks that could run it.
- Run in 75 of these decks (48%), 13% of decks that could run it.
- Run in 58 of these decks (37%), 10% of decks that could run it.
Artifacts11
- Run in 138 of these decks (87%), 86% of decks that could run it.
- Run in 115 of these decks (73%), 11% of decks that could run it.
- Run in 101 of these decks (64%), 5% of decks that could run it.
- Run in 97 of these decks (61%), 56% of decks that could run it.
- Run in 67 of these decks (42%), 10% of decks that could run it.
- Run in 63 of these decks (40%), 13% of decks that could run it.
5 more artifactsFewer artifacts
- Run in 62 of these decks (39%), 7% of decks that could run it.
- Run in 62 of these decks (39%), 2% of decks that could run it.
- Run in 62 of these decks (39%), 2% of decks that could run it.
- Run in 61 of these decks (39%), 26% of decks that could run it.
- Run in 60 of these decks (38%), 23% of decks that could run it.
Lands7
- Run in 83 of these decks (53%), 8% of decks that could run it.
- Run in 79 of these decks (50%), 6% of decks that could run it.
- Run in 67 of these decks (42%), 12% of decks that could run it.
- Run in 67 of these decks (42%), 30% of decks that could run it.
- Run in 66 of these decks (42%), 16% of decks that could run it.
- Run in 63 of these decks (40%), 10% of decks that could run it.
- Run in 63 of these decks (40%), 11% of decks that could run it.
Cards that set The Reality Chip decks apart
These show up in The Reality Chip decks far more often than in other decks that could play them.
- Etherium Sculptor$0.43
80% of these decks, against 6% of other decks that could run it.
- Foundry Inspector$0.31
73% of these decks, against 8% of other decks that could run it.
- Sensei's Divining Top$36.51
73% of these decks, against 11% of other decks that could run it.
- Cloud Key$1.56
64% of these decks, against 5% of other decks that could run it.
63% of these decks, against 5% of other decks that could run it.
- Trinket Mage$0.30
54% of these decks, against 2% of other decks that could run it.
6 more signature cardsFewer signature cards
- Ornithopter$0.31
51% of these decks, against 3% of other decks that could run it.
- Seat of the Synod$0.91
53% of these decks, against 8% of other decks that could run it.
- Fabricate$7.40
52% of these decks, against 7% of other decks that could run it.
- Academy Ruins$4.59
50% of these decks, against 6% of other decks that could run it.
46% of these decks, against 4% of other decks that could run it.
42% of these decks, against 1% of other decks that could run it.
The Reality Chip combos
138 of these decks (87%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Infinite draw and storm count
51%80 decksSteps on Spellbook(opens in a new tab)Foundry InspectorplusSensei's Divining TopplusThe Reality Chip
Infinite draw and storm count
47%74 decksSteps on Spellbook(opens in a new tab)Cloud KeyplusSensei's Divining TopplusThe Reality Chip
Infinite draw and storm count
42%67 decksSteps on Spellbook(opens in a new tab)Helm of AwakeningplusSensei's Divining TopplusThe Reality Chip
Infinite draw and storm count
26%41 decksSteps on Spellbook(opens in a new tab)Infinite draw and storm count
26%41 decksSteps on Spellbook(opens in a new tab)
Commanders like The Reality Chip
Their decks lean on many of the same signature cards as The Reality Chip decks do.
Emry, Lurker of the Loch{U}733 decks$423 median · power 7.5
Mm'menon, the Right Hand{U}362 decks$433 median · power 7.2
Urza, Lord High Artificer{U}2,953 decks$867 median · power 8.3
Memnarch{U}217 decks$789 median · power 6.7
Sai, Master Thopterist{U}363 decks$212 median · power 6.6
Lady Octopus, Inspired Inventor{U}429 decks$635 median · power 7.0
Bilbo, Thief in the Night{U}131 decks$467 median · power 7.2
Fblthp, Lost on the Range{U}174 decks$424 median · power 6.9