
Fblthp, Lost on the Range commander decks
We track 174 decks led by Fblthp, Lost on the Range.
Deck numbers as of October 5, 2026 · refreshed weekly
0.02% of the 787,845 legal decks we track.
Most cost $94 to $2,721.
Most rate 5.0 to 8.6 on the 1 to 10 EDH power level scale.
Most score 2.5 to 6.7 out of 10.
Most often built as control (37%), then midrange (21%).
Real Fblthp, Lost on the Range decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
By bracket
- Bracket 1 · Exhibition$226price4.7power3.4saltBracket 1 (Exhibition){U}comboMore bracket 1 Fblthp decks
- Bracket 3 · Upgraded$162price5.3power2.4saltBracket 3 (Upgraded){U}midrangeMore bracket 3 Fblthp decks
- Bracket 4 · Optimized$4,548price8.1power6.7saltBracket 4 (Optimized){U}comboMore bracket 4 Fblthp decks
Fblthp, Lost on the Range decks by price and bracket
Deck prices
Decks per price band. The highlighted band, $400 to $500, holds the median deck at $424. 53 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)18% · 32
- Bracket 2 (Core)6% · 11
- Bracket 3 (Upgraded)37% · 64
- Bracket 4 (Optimized)25% · 44
- Bracket 5 (cEDH)13% · 23
Search Fblthp, Lost on the Range decks by budget and bracket
The deck search narrows every Fblthp, Lost on the Range deck we track by price, power, bracket and salt.
What Fblthp, Lost on the Range decks play
The 40 cards found most often across these 174 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures4
- Run in 132 of these decks (76%), 3% of decks that could run it.
- Run in 128 of these decks (74%), 2% of decks that could run it.
- Run in 113 of these decks (65%), 1% of decks that could run it.
- Run in 102 of these decks (59%), 1% of decks that could run it.
Instants6
- Run in 137 of these decks (79%), 21% of decks that could run it.
- Run in 106 of these decks (61%), 4% of decks that could run it.
- Run in 105 of these decks (60%), 9% of decks that could run it.
- Run in 98 of these decks (56%), 5% of decks that could run it.
- Run in 97 of these decks (56%), 46% of decks that could run it.
- Run in 84 of these decks (48%), 7% of decks that could run it.
Sorceries4
- Run in 119 of these decks (68%), 13% of decks that could run it.
- Run in 115 of these decks (66%), 10% of decks that could run it.
- Run in 89 of these decks (51%), 3% of decks that could run it.
- Run in 82 of these decks (47%), under 1% of decks that could run it.
Artifacts24
- Run in 156 of these decks (90%), 86% of decks that could run it.
- Run in 137 of these decks (79%), 3% of decks that could run it.
- Run in 131 of these decks (75%), 2% of decks that could run it.
- Run in 128 of these decks (74%), 2% of decks that could run it.
- Run in 127 of these decks (73%), 3% of decks that could run it.
- Run in 121 of these decks (70%), 10% of decks that could run it.
18 more artifactsFewer artifacts
- Run in 113 of these decks (65%), 1% of decks that could run it.
- Run in 110 of these decks (63%), 7% of decks that could run it.
- Run in 109 of these decks (63%), under 1% of decks that could run it.
- Run in 107 of these decks (62%), 2% of decks that could run it.
- Run in 106 of these decks (61%), under 1% of decks that could run it.
- Run in 106 of these decks (61%), 2% of decks that could run it.
- Run in 104 of these decks (60%), 56% of decks that could run it.
- Run in 104 of these decks (60%), 13% of decks that could run it.
- Run in 103 of these decks (59%), under 1% of decks that could run it.
- Run in 103 of these decks (59%), under 1% of decks that could run it.
- Run in 103 of these decks (59%), 2% of decks that could run it.
- Run in 100 of these decks (57%), 11% of decks that could run it.
- Run in 99 of these decks (57%), under 1% of decks that could run it.
- Run in 99 of these decks (57%), under 1% of decks that could run it.
- Run in 96 of these decks (55%), under 1% of decks that could run it.
- Run in 96 of these decks (55%), under 1% of decks that could run it.
- Run in 82 of these decks (47%), under 1% of decks that could run it.
- Run in 82 of these decks (47%), under 1% of decks that could run it.
Lands2
- Run in 85 of these decks (49%), 30% of decks that could run it.
- Run in 84 of these decks (48%), 11% of decks that could run it.
Cards that set Fblthp decks apart
These show up in Fblthp decks far more often than in other decks that could play them.
- Mishra's Bauble$1.21
79% of these decks, against 3% of other decks that could run it.
- Spellbook$2.77
75% of these decks, against 2% of other decks that could run it.
- Ornithopter$0.31
76% of these decks, against 3% of other decks that could run it.
- Memnite$2.57
74% of these decks, against 2% of other decks that could run it.
- Welding Jar$1.53
74% of these decks, against 2% of other decks that could run it.
- Tormod's Crypt$0.41
73% of these decks, against 3% of other decks that could run it.
6 more signature cardsFewer signature cards
- Bone Saw$0.09
65% of these decks, against 1% of other decks that could run it.
- Phyrexian Walker$1.98
65% of these decks, against 1% of other decks that could run it.
- Spidersilk Net$0.26
63% of these decks, against under 1% of other decks that could run it.
- Cathar's Shield$0.24
61% of these decks, against under 1% of other decks that could run it.
- Everflowing Chalice$0.26
70% of these decks, against 10% of other decks that could run it.
- Paradise Mantle$8.21
62% of these decks, against 2% of other decks that could run it.
Fblthp, Lost on the Range combos
112 of these decks (64%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Hullbreaker HorrorplusMemniteplusOrnithopter
Infinite ETBs, LTBs and storm count
24%42 decksSteps on Spellbook(opens in a new tab)Accorder's ShieldplusHullbreaker HorrorplusOrnithopter
Infinite mana, ETBs, LTBs and storm count
16%28 decksSteps on Spellbook(opens in a new tab)Hullbreaker HorrorplusSol RingplusMemnite
Infinite mana and storm count
16%28 decksSteps on Spellbook(opens in a new tab)Hullbreaker HorrorplusSol RingplusMishra's Bauble
Infinite mana and storm count
16%28 decksSteps on Spellbook(opens in a new tab)Accorder's ShieldplusHullbreaker HorrorplusMemnite
Infinite mana, ETBs, LTBs and storm count
16%27 decksSteps on Spellbook(opens in a new tab)Hullbreaker HorrorplusSol RingplusOrnithopter
Infinite mana and storm count
16%27 decksSteps on Spellbook(opens in a new tab)Hullbreaker HorrorplusSol RingplusSensei's Divining Top
Infinite mana and storm count
16%27 decksSteps on Spellbook(opens in a new tab)Hullbreaker HorrorplusSol RingplusPhyrexian Walker
Infinite mana and storm count
14%25 decksSteps on Spellbook(opens in a new tab)
Commanders like Fblthp, Lost on the Range
Their decks lean on many of the same signature cards as Fblthp decks do.
The Reality Chip{U}158 decks$429 median · power 7.3
Emry, Lurker of the Loch{U}733 decks$423 median · power 7.5
Geralf, the Fleshwright{U}112 decks$220 median · power 5.9
Urza, Lord High Artificer{U}2,953 decks$867 median · power 8.3
Mm'menon, the Right Hand{U}362 decks$433 median · power 7.2
Hermes, Overseer of Elpis{U}150 decks$215 median · power 5.5
Octavia, Living Thesis{U}245 decks$132 median · power 4.7
Taigam, Master Opportunist{U}139 decks$316 median · power 5.6