
Tom, Bert, and William commander decks
We track 115 decks led by Tom, Bert, and William.
Deck numbers as of November 8, 2026 · refreshed weekly
0.01% of the 859,743 legal decks we track.
Most cost $68 to $1,999.
Most rate 4.0 to 8.2 on the 1 to 10 EDH power level scale.
Most score 2.5 to 5.2 out of 10.
Most often built as stompy (61%), then midrange (14%).
Real Tom, Bert, and William decks
Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.
By budget
1 of 3
By bracket
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Tom, Bert, and William decks by price and bracket
Deck prices
Decks per price band. Pick a band to see its count. The highlighted band, $300 to $400, holds the median deck at $365. 48 of these decks cost $250 or less.
WotC brackets
- Bracket 1 (Exhibition)0% · 0
- Bracket 2 (Core)45% · 52
- Bracket 3 (Upgraded)43% · 49
- Bracket 4 (Optimized)9% · 10
- Bracket 5 (cEDH)3% · 4
Search Tom, Bert, and William decks by budget and bracket
The deck search narrows every Tom, Bert, and William deck we track by price, power, bracket and salt.
What Tom, Bert, and William decks play
The 40 cards found most often across these 115 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.
Creatures19
- Run in 73 of these decks (64%), 3% of decks that could run it.
- Run in 71 of these decks (62%), 6% of decks that could run it.
- Run in 67 of these decks (58%), 7% of decks that could run it.
- Run in 66 of these decks (57%), under 1% of decks that could run it.
- Run in 65 of these decks (56%), 24% of decks that could run it.
- Run in 62 of these decks (54%), under 1% of decks that could run it.
13 more creaturesFewer creatures
- Run in 58 of these decks (50%), 8% of decks that could run it.
- Run in 57 of these decks (50%), 4% of decks that could run it.
- Run in 54 of these decks (47%), 1% of decks that could run it.
- Run in 54 of these decks (47%), 2% of decks that could run it.
- Run in 51 of these decks (44%), 34% of decks that could run it.
- Run in 51 of these decks (44%), 1% of decks that could run it.
- Run in 49 of these decks (43%), 19% of decks that could run it.
- Run in 48 of these decks (42%), under 1% of decks that could run it.
- Run in 47 of these decks (41%), under 1% of decks that could run it.
- Run in 45 of these decks (39%), 17% of decks that could run it.
- Run in 43 of these decks (37%), 1% of decks that could run it.
- Run in 42 of these decks (37%), 7% of decks that could run it.
- Run in 39 of these decks (34%), 2% of decks that could run it.
Instants2
- Run in 61 of these decks (53%), 37% of decks that could run it.
- Run in 46 of these decks (40%), 34% of decks that could run it.
Sorceries5
- Run in 58 of these decks (50%), 23% of decks that could run it.
- Run in 49 of these decks (43%), 13% of decks that could run it.
- Run in 48 of these decks (42%), 37% of decks that could run it.
- Run in 40 of these decks (35%), 36% of decks that could run it.
- Run in 40 of these decks (35%), 33% of decks that could run it.
Artifacts4
- Run in 97 of these decks (84%), 88% of decks that could run it.
- Run in 65 of these decks (56%), 79% of decks that could run it.
- Run in 51 of these decks (44%), 2% of decks that could run it.
- Run in 41 of these decks (36%), 4% of decks that could run it.
Enchantments1
- Run in 48 of these decks (42%), 11% of decks that could run it.
Lands9
- Run in 96 of these decks (84%), 91% of decks that could run it.
- Run in 66 of these decks (57%), 32% of decks that could run it.
- Run in 66 of these decks (57%), 48% of decks that could run it.
- Run in 58 of these decks (50%), 34% of decks that could run it.
- Run in 49 of these decks (43%), 28% of decks that could run it.
- Run in 48 of these decks (42%), 27% of decks that could run it.
3 more landsFewer lands
- Run in 47 of these decks (41%), 31% of decks that could run it.
- Run in 45 of these decks (39%), 16% of decks that could run it.
- Run in 45 of these decks (39%), 15% of decks that could run it.
Cards that set Tom decks apart
These show up in Tom decks far more often than in other decks that could play them.
- Psychosis Crawler$0.77
64% of these decks, against 3% of other decks that could run it.
- Slumbering Trudge$0.46
57% of these decks, against under 1% of other decks that could run it.
62% of these decks, against 6% of other decks that could run it.
- Bygone Colossus$0.33
54% of these decks, against under 1% of other decks that could run it.
58% of these decks, against 7% of other decks that could run it.
- Rotting Regisaur$1.81
47% of these decks, against 1% of other decks that could run it.
6 more signature cardsFewer signature cards
50% of these decks, against 4% of other decks that could run it.
- Yargle and Multani$1.81
47% of these decks, against 2% of other decks that could run it.
- Daemogoth Titan$0.99
44% of these decks, against 1% of other decks that could run it.
50% of these decks, against 8% of other decks that could run it.
- The Skullspore Nexus$10.34
44% of these decks, against 2% of other decks that could run it.
- Bebop & Rocksteady$0.34
42% of these decks, against under 1% of other decks that could run it.
Tom, Bert, and William combos
48 of these decks (42%) run at least one combo listed on Commander Spellbook. These are the ones they run most.
Jarad, Golgari Lich Lord plus Wall of Blood
Infinite life loss, wins the game
10%12 decksSteps on Spellbook(opens in a new tab)Blood Artist plus Forsaken Miner plus Warren Soultrader
Infinite ETBs, LTBs, lifegain and life loss
5%6 decksSteps on Spellbook(opens in a new tab)Chain of Smog plus Witherbloom Apprentice
Infinite lifegain and life loss
4%5 decksSteps on Spellbook(opens in a new tab)
Commanders like Tom, Bert, and William
Their decks lean on many of the same signature cards as Tom decks do.
The Gitrog, Ravenous Ride{B}{G}490 decks$301 median · power 5.5
Hogaak, Arisen Necropolis{B}{G}138 decks$444 median · power 6.3
Jarad, Golgari Lich Lord{B}{G}407 decks$248 median · power 4.9
Yargle and Multani{B}{G}313 decks$225 median · power 4.7
Meren of Clan Nel Toth{B}{G}2,206 decks$424 median · power 6.1
Old Stickfingers{B}{G}214 decks$272 median · power 6.0
Glissa Sunslayer{B}{G}174 decks$292 median · power 5.2
Witherbloom, the Balancer{B}{G}1,557 decks$497 median · power 6.6