Skullbriar, the Walking Grave commander decks

We track 634 decks led by Skullbriar, the Walking Grave.

Deck numbers as of October 5, 2026 · refreshed weekly

Decks led
634

0.08% of the 787,845 legal decks we track.

Median deck price
$363

Most cost $72 to $1,519.

Median power
4.2

Most rate 3.4 to 6.3 on the 1 to 10 EDH power level scale.

Median salt
2.5

Most score 2.0 to 3.8 out of 10.

Most often built as +1/+1 counters (70%), then combat (12%).

Real Skullbriar, the Walking Grave decks

Real decks from our database, picked from this commander's own price range and from every bracket people build it in. Open any of them for the full list. The picks rotate weekly.

By budget

By bracket

Skullbriar, the Walking Grave decks by price and bracket

Deck prices

$0 to $50: 32 decks.
$50 to $100: 88 decks.
$100 to $150: 61 decks.
$150 to $200: 44 decks.
$200 to $300: 56 decks.
$300 to $400: 61 decks.
$400 to $500: 47 decks.
$500 to $750: 68 decks.
$750 to $1,000: 42 decks.
$1,000 to $1,500: 68 decks.
$1,500 to $2,000: 21 decks.
$2,000 to $3,000: 30 decks.
$3,000 and up: 16 decks.

Decks per price band. The highlighted band, $300 to $400, holds the median deck at $363. 252 of these decks cost $250 or less.

WotC brackets

  • Bracket 1 (Exhibition)43% · 272
  • Bracket 2 (Core)15% · 94
  • Bracket 3 (Upgraded)29% · 183
  • Bracket 4 (Optimized)13% · 82
  • Bracket 5 (cEDH)<1% · 3

Search Skullbriar, the Walking Grave decks by budget and bracket

The deck search narrows every Skullbriar, the Walking Grave deck we track by price, power, bracket and salt.

What Skullbriar, the Walking Grave decks play

The 40 cards found most often across these 634 decks, with each card's current price. The bar is the share of decks running the card, and its green part is how far that share runs above the card's rate in every deck that could play it.

Creatures11

  • Run in 461 of these decks (73%), 1% of decks that could run it.
  • Run in 456 of these decks (72%), 7% of decks that could run it.
  • Run in 444 of these decks (70%), 4% of decks that could run it.
  • Run in 436 of these decks (69%), 3% of decks that could run it.
  • Titanoth Rex66%$0.36
    Run in 418 of these decks (66%), 1% of decks that could run it.
  • Run in 400 of these decks (63%), under 1% of decks that could run it.
5 more creatures
  • Run in 357 of these decks (56%), under 1% of decks that could run it.
  • Run in 343 of these decks (54%), under 1% of decks that could run it.
  • Run in 342 of these decks (54%), under 1% of decks that could run it.
  • Run in 306 of these decks (48%), 7% of decks that could run it.
  • Run in 306 of these decks (48%), 1% of decks that could run it.

Instants9

  • Run in 447 of these decks (71%), under 1% of decks that could run it.
  • Run in 409 of these decks (65%), 2% of decks that could run it.
  • Run in 407 of these decks (64%), 1% of decks that could run it.
  • Run in 387 of these decks (61%), 6% of decks that could run it.
  • Run in 360 of these decks (57%), under 1% of decks that could run it.
  • Run in 339 of these decks (54%), 37% of decks that could run it.
3 more instants

Sorceries3

  • Run in 288 of these decks (45%), under 1% of decks that could run it.
  • Run in 283 of these decks (45%), 1% of decks that could run it.
  • Unearth44%$0.50
    Run in 277 of these decks (44%), 4% of decks that could run it.

Artifacts4

  • Sol Ring80%$1.00
    Run in 506 of these decks (80%), 88% of decks that could run it.
  • Run in 387 of these decks (61%), 79% of decks that could run it.
  • The Ozolith44%$62.04
    Run in 278 of these decks (44%), 4% of decks that could run it.
  • Run in 270 of these decks (43%), 4% of decks that could run it.

Enchantments4

  • Run in 522 of these decks (82%), 11% of decks that could run it.
  • Run in 405 of these decks (64%), 3% of decks that could run it.
  • Run in 392 of these decks (62%), 7% of decks that could run it.
  • Run in 361 of these decks (57%), 1% of decks that could run it.

Lands9

  • Run in 561 of these decks (89%), 91% of decks that could run it.
  • Run in 431 of these decks (68%), 18% of decks that could run it.
  • Run in 404 of these decks (64%), 33% of decks that could run it.
  • Run in 350 of these decks (55%), 31% of decks that could run it.
  • Run in 345 of these decks (54%), 48% of decks that could run it.
  • Run in 326 of these decks (51%), 1% of decks that could run it.
3 more lands
  • Tainted Wood47%$0.29
    Run in 298 of these decks (47%), 13% of decks that could run it.
  • Run in 297 of these decks (47%), 27% of decks that could run it.
  • Opal Palace43%$0.13
    Run in 272 of these decks (43%), 2% of decks that could run it.

Cards that set Skullbriar decks apart

These show up in Skullbriar decks far more often than in other decks that could play them.

  • 73% of these decks, against 1% of other decks that could run it.

  • 82% of these decks, against 11% of other decks that could run it.

  • 71% of these decks, against under 1% of other decks that could run it.

  • 70% of these decks, against 4% of other decks that could run it.

  • 69% of these decks, against 3% of other decks that could run it.

  • 72% of these decks, against 7% of other decks that could run it.

6 more signature cards
  • 66% of these decks, against 1% of other decks that could run it.

  • 64% of these decks, against 1% of other decks that could run it.

  • 63% of these decks, against under 1% of other decks that could run it.

  • 65% of these decks, against 2% of other decks that could run it.

  • 64% of these decks, against 3% of other decks that could run it.

  • 57% of these decks, against under 1% of other decks that could run it.

Skullbriar, the Walking Grave combos

125 of these decks (20%) run at least one combo listed on Commander Spellbook. These are the ones they run most.

  1. Kami of Whispered HopesplusVigorplusWalking Ballista

    Infinite counters, mana and damage

    4%25 decks
    Steps on Spellbook(opens in a new tab)
  2. Chain of SmogplusWitherbloom Apprentice

    Infinite lifegain and life loss

    3%21 decks
    Steps on Spellbook(opens in a new tab)
  3. VigorplusVorinclex, Monstrous RaiderplusWalking Ballista

    Infinite counters and damage

    3%19 decks
    Steps on Spellbook(opens in a new tab)
  4. Hardened ScalesplusVigorplusWalking Ballista

    Infinite counters and damage

    3%16 decks
    Steps on Spellbook(opens in a new tab)
  5. Rite of PassageplusWalking BallistaplusWinding Constrictor

    Infinite damage and counters

    3%16 decks
    Steps on Spellbook(opens in a new tab)
  6. Branching EvolutionplusVigorplusWalking Ballista

    Infinite counters and damage

    2%15 decks
    Steps on Spellbook(opens in a new tab)

Commanders like Skullbriar, the Walking Grave

Their decks lean on many of the same signature cards as Skullbriar decks do.